Cap Booster as Ammo

No need anymore to keep em in Personal Folder and/or fitting, they act
as ammo now
Storyline Missions which work

Those work, Hidden Hope got some Standing lose if you dont use a XML
debuging leftover
This is a normal Courier Mission but it doesnt work

Have to investigate
We dont have to change Fitting everytime for Fit Items anymore

Also improved Logic behind out of Ammo
Merge remote-tracking branch 'upstr/BleedingEdge' into BleedingEdge
Merge pull request #331 from Daxten/BleedingEdge

Cap Booster as Ammo and some Storyline additions