Spanish translation for alpha 3.
Smooth out the sound during fast-forward. May also help games that run too slow and thus always sound bubbly, by requiring at least 1 buffer to be full instead of waiting until all are empty to send audio again.
Minutes are 'min' in the SI, not 'mn'. I don't know where I got this... Thanks Boriar!
Release alpha 4.
Double the volume! L'Oreal, because I'm worth it.
Open files for writing in binary mode. Attempts to fix a saved state deletion bug.
memory.c: load_state: Correctly close the file handle to avoid a "too many open files" error after the user loads a state 16 times during an emulator run.
Release alpha 5.
Previous commits mistakenly halved the number of frames for rewinding. Restore the correct behavior.
gui.c: Stop leaking a file descriptor after reading an invalid emulator configuration file.
Revert the change of audio buffer size, returning to 1024 instead of 512. Requiring one buffer to be full during audio synchronisation improved matters more than reducing the buffer's size.
Release alpha 6.
README.md: Expand with information about rewinding, cheat support, hotkeys and button remapping.
Use paragraphs for the button remapping example.
Fix some readme ugliness on GitHub.
Add more information about triggering the rewind hotkey.
Define away some dead code which is used in the PSP version.
Fix a core issue with sound by raising the rendering frequency to 131072 Hz. Required by some GBA Video ROMs and Golden Sun - The Lost Age.
Fix the latest saved state not getting loaded along with a recently played ROM.
Release private alpha 7.