First draw of OpenSearch optimization using PointSprite for rendering
Fix optimization of OpenSearch
Add support for Polygon in the new OpenSearchLayer
Fix OpenSearchLayer, add comments
Fix on ConvexPolygonRenderer
Add tests for searching pixel index from longitude/latitude coordinates
Add HEALPix index for NESTED scheme searching of point on sphere
Add getVisibleTile from geographic coordinates function
Fix toInt conversion
Add clustering management
Fix removing a geometry in ConvexPolygonRenderer
Fix loading algorithm
Add more functions to Long manipulation
Fix toLong conversion
Add more particular tests
Share some code between renderers
Hack to fix overlapped points
Fix frameNumber
Fix updateChildrenState
Add texture & shader management