Improved pixel accurate collision detection algoritm
Fixed pixelMap bug in prerended rolands
there was no difference in the prerendered pixelmap for the large and small rolands
Fixed major bug in collision detection
the right pixels weren't compared
Changed API
when you register a player, you get the session id, if you return it in the request as playerid the previous session will be loaded
Updated class highscore to take highscore source into consideration
API Updated
you can now send in the source of the score (in preparation for Android and Windows Phone versions)
Updated database with highscore source
Added API readme documentation
Made the return data from highscore more strongly typed and fixed so JSON_PRETTY_PRINT is a flag rather than always on
Fixed API session resumption