Added Skyrim specific values for "Layer" and "Col Filter" in bhkRigidBody. "ColFilter" renamed to "Flags & Part number".
Changed "Unknown Integer" after each of Skyrim Material in Chunk Materials array of bhkCompressedMeshShapeData to "Copy of Skyrim Layer". Because this value is 32bit long but Skyrim Layer is stored only in 1 byte, special enum called "SkyrimLayerCMSDM" created. It has identical contents as enum "SkyrimLayer" and only storage type is set to "uint".
UnknownInt2 of NiGeometryData is SkyrimMaterial
Merge pull request #2 from neomonkeus/feature/sky_col_filter

Skyrim specific Col Filter values
Cleanup of & in field names and some boolean/numeric comparisons in
condition text
Merge pull request #5 from skyfox69/feature/skyrim_material_in_NiGeometryData

UnknownInt2 of NiGeometryData is SkyrimMaterial
Skyrim material "Carpet"

added Skyrim material "Material Carpet"
Merge pull request #6 from abies/develop

Cleanup of & in field names and some boolean/numeric comparisons in condition text