Coins wram label
Coins in main.asm
use callab/callba macros for known FarCalls
use more egg constants in main
Function378b is IsAPokemon
NUM_POKEMON constant

before we were just using CELEBI, but there's no way that's gonna pan out
NUM_POKEMON in main.asm
formatting in oak speech
StartTitleScreen -> TitleScreen

also undo "far" naming scheme
rename RNG to Random

also fix 'Far' naming scheme for BattleRandom

this was a long time coming
undo overcommenting in BattleRandom

these comments made sense before hram and rst constants were established
Function2f79 is PickUpItem
rename FarBattleTextBox to StdBattleTextBox

that's it for bad Far usage
Merge pull request #180 from yenatch/master

label renaming