Got movement implemented
Implemented bombs that don't explode - just disapear
bombs destroy stuff - still no animation
added flames class and image for display
Added lose condition (bomberman dies)
added enemies and win condition
Bomberman respawn when he dies
formatting
Adding verifyer
merge conflict
adding commented out AI movement to pull
Merge branch 'develop' of github.com:mhmdfy/game-ai into develop
Sample room and fixed validate
AIs are moving (kinda)
Merge branch 'develop' of github.com:mhmdfy/game-ai into develop
fixed ghosts going right + some clean ups
fixed enemy movements and they now kill bomberman, also bombs are now unpassable
attempting floodfill fix
Some comments/cleaning up
changed enemy speed + added processing jar file