Actually rectifies issue #3182, by making the activity list be based on the physical status (p_stat) in the records instead of an automated activity checker.
Makes the Crew Manifest default on all PDAs, and removes the access_manifest variable from cartridges. Also moves the manifest function into the PDA code, instead of cartridge code.
Merge pull request #3228 from Ispil/Bleeding-Edge-Freeze

Actually rectifies issue #3182, by making the activity list be based on ...
Merge pull request #3229 from Segrain/bleeding-edge-freeze

Records access for cyborgs.
Bugfix: Fixes mining borg's radio to the supply frequency since mining frequency no longer exists.

Feature: Introduces and adjusts code for cyborg and AI custom sprites

Cleanup: Streamlined the AI core selection code. Could probably be even cleaner but it's good for now.
blrg... didn't update my ai code before commiting, should be fixt
Merge pull request #3232 from Ravensdale/master

Custom synthetic sprites and minor bugfixes
Removes the ability to create anything HONK-related in the mech fabricator. Also removes the ability to add bananium, due to it thus being pointless to add due to the one thing it can build being removed. Note that everything is commented out, not deleted.
Merge pull request #3233 from Ispil/Bleeding-Edge-Freeze

Removes the ability to create anything HONK-related in the mech fabricat...
Initial pulse code. WIP
Now 100% more machinery!
Moar machinery.
Changelog.
derp
ZAS and alarm fixes.
Reverts my firechanges, also air alarms now have a temperature regulation capacity.
Merge pull request #3241 from Spamcat/pulse

Pulse
Merge pull request #3243 from SkyMarshal/airfixes

Fixes some ZAS issues and improves air alarms some.
Remove mordeth221 from custom sprites list until his sprites are ready and in.
Merge pull request #3251 from Ravensdale/master

Custom sprite quickfix