video: msm: wait for fence before pipe commit

* also make sure we don't use more mixers than available
msm: display: reset vsync state when display is turned on

In the case that vsync ctrl is unbalanced, vsync IRQ is cleared
in suspend,  vsync cannot be enabled after resume.
Clear the status when display is turned on

CRs-fixed: 449155
Change-Id: I5ecf23053b60d1fbd91f042758d67d39c83ab444
Signed-off-by: Ken Zhang <kenz@codeaurora.org>
msm: display: Fix blend configuration for video layer with MDP composition

With video layer in MDP composition, there is no need to apply destination
over blend rule, as z-order of layers take care of proper staging of layers
by default. Apply constant blend to the video layer when in MDP composition

CRs-fixed: 437965
Change-Id: I7476659f12cdf06018bf6ace829a836c86ae97e8
Signed-off-by: Mayank Chopra <makchopra@codeaurora.org>
display: removed the code exhausts file descriptor in mdp overlay and rotator.

Fix the problem crashed while playing video clips and VT camera test.
ion_share_dma_buf is called in pr_debug.
So, it is called depends on build option and makes crash problem.

Change-Id: Ia96fdb7838eb2f3cdf979d8e0f886cb64eba6ca8

Conflicts:

	drivers/char/msm_rotator.c
	drivers/video/msm/mdp4_overlay.c
msm_fb: display: delay commit video tile frame size register

Video tile frame size register is NOT double buffered.
when this register updated, it kicks in immediatly.
During transition from smaller resolution to higher
resolution  it may have possibility that mdp still fetch
from smaller resolution buffer with new higher resolution
frame size. This will cause iommu page fault. This patch
delay commit frame size register until next frame update
if it is necessary.

CRs-fixed: 450126, 461598
Change-Id: I0339100b8b2d76adf2b4b4206d1942effae55e0a
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm: mdp: Disable vsync in video off.

Change-Id: I01a434a162a65995781a4b5bdaf8febad9656819
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm_fb: display: clean pipes from commit queue at suspend

There has possibility that pipes pending at queue and suspend
comes without commit executed. At resume, pipes pending at queue
will be committed with new pipes just added which may cause iommu
page fault due to pipes may had been move to other mixer. This
patch remove pipes from pending queue at suspend.

CRs-fixed: 440254
Change-Id: If6a142d4c55453c0ceacc677399f58570abe47b8
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: fix iommu page fault when iommu buffer freed

There has possibility that pipe commit come very close to next vsync.
This may cause two consecutive pipe_commits happen within same vsync
period which cause iommu page fault when previous iommu buffer is
freed since mdp stil fetching it. Set ION_IOMMU_UNMAP_DELAYED flag
at ion_map_iommu() to add delay un mapping iommu buffer to fix this problem.
Otherwise four buffer mechanism is needed to avoid this problem..
Also ion_unmap_iommu() may take long time to free an ion buffer. Move
mdp4_overlay_iommu_unmap_freelist(mixer) called after stage_commit()
to increase chance to have pipe_commit (up to stage_commit) is completed
within same vsync period
This patch also fix an potential race condition at wait_for_completion
between show_event thread and wait4vsync thread.

Change-Id: I089950ac61c0bd3c4207b8925817577e42fbb258
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>

Conflicts:

	drivers/video/msm/mdp4_overlay_lcdc.c
msm_fb: display: wait4vsync before set suspend flag

Since wait4vsync checks suspend flag, wait4vsync needs to
be executed before suspend flag set to enforce wait happen.
Also, when timing generator is turned off, wait4vsync can
not be used anymore since the last vsync may have passed
before wait4vsync called. This patch fixed commit_comp
timeout cause fence timeout happen on hdmi plug and unplug
cases.

CRs-fixed: 449027
Change-Id: I0f5520538bb290643a648c937296b6bc097fe051
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: Send pixel data while sending on/off commands

To avoid LCD off sequence violeation for some LCD vendors,
we need to keep sending video data during off/sleep commands.
This fixes issues seen while going to a suspend.

Crs-Fixed: 445707
Change-Id: I0ba2704502e8959d0f82deea60481cd5b1f0be20
Signed-off-by: Siddhartha Agrawal <agrawals@codeaurora.org>

Conflicts:

	drivers/video/msm/mdp.c
	drivers/video/msm/mdp4_overlay_dsi_video.c
msm: display: vsync usage in turning off dsi video

Add timeout to waiting for vsync so that it can come out
when vsync interrupt is not working.
Need not wait for vsync after timing engine is off.

CRs-Fixed: 458419

Change-Id: Ib989e435405613d891024ba15144723730454e34
Signed-off-by: Ken Zhang <kenz@codeaurora.org>