Started changing Splatting project to conform with new HPMC Code standards.
Moved shaders into files of their own.
Moving towards OpenGL 3.1, requires GLSL 140 to avoid extensions.
Merge branch 'iss8' of https://github.com/hetcomp/hpmc into OpenGL3.x

Conflicts:
	CMakeLists.txt
Merge branch 'iss8' of https://github.com/hetcomp/hpmc into OpenGL3.x
Disabled deprecated features in render.
Now need to implement same functionality with OpenGL 3.x