Rework nukes system, now std anti's will only target std nukes, fast anti's, corcarry, armcarry, tllgiant and tllantinuke will target both std+fast antis, also std nuke missile speed slowed down, t3 anti nukes only target t3 nukes
Rework nukes system, now std anti's will only target std nukes, fast anti's, corcarry, armcarry, tllgiant and tllantinuke will target both std+fast antis, also std nuke missile speed slowed down, t3 anti nukes only target t3 nukes
Fix spec cursors position being viewable by players, Closes #364
Revert tll fast nuke changes and add upgrade option for fast nuke
Increase morph cost for upg silos now tech2 required and xp cost increased 0.01>0.15
TLL T2 Naval maker rebalanced
Remove unit cap for fast antinukes
Merge branch 'master' of github.com:n3wm1nd/TA
opps
ICBM/Nukes rebalanced, now all having the same missile velocity
Merge branch 'master' of https://github.com/n3wm1nd/TA
Add recursive search for ceg
Improve core AA cegs effects and add new effects for arm/tll
Merge branch 'master' of github.com:n3wm1nd/TA
Add missing buildpic tag
Add anti target all nukes again (apart from t3)
Add new AA missile ceg to tll AA units
Add new AA missile ceg to Arm AA units
Part 2 of arm AA effect improvments
Part 2 of tll AA effect improvments