[ent] Put more poses in arrays
[ent] Use running animation.  The animation needs some work.
[ent world] Work on running animation
[world] Clothes are nice.
[ent core] Add mouse button mappings
[ent] Use GLFW enum names for mouse buttons
[hacc] Change parser references to $x= and $x (from &x and *x)
[ent vis world] Use new hacc parser references
[core] Remove default constructor on Phase and Layer.  It was marked "TODO: make this not necessary".  I wonder why...?
[hacc] Skip fill if it was done during prepare
[ent hacc] Remove obsolete TODO comments
[geo vis] Move tile rendering into vis, as TODOed