Queue - First Commit

The first commit for the combat code's Attack Queue and +defend command.
Still a few extra things to add to +defend, but it should be mostly
complete (but untested as of commit)
Queue - Bug Fixes

After testing, fixed some bugs with the formating. Realized I was
supposed to be getting the attack info from the player, not the code
object. Finally, forgot to include the time since attack info, so wrote
a new func for it. Looks good!
Readme

Just a little more information about the repository and the stuff within
it.