New struct 'process' added.
Materials working now.
QuadTree is now working :D
5000 objects per scene with fps >= 50
OcTree added.
PostEffects are now working fine.
Bug fix.
Animation part updated(test).
MouseEvent is working.
Alpha test is now working.
TransformKeyFrame animation is now working.
TextureKeyFrame Animation is now working.
Fix
Vertex Animation finished. Serval Bug fixed. New example added.
Merge remote-tracking branch 'refs/remotes/origin/process'
Fix.
1.4
VertexAnimation && Geometry memory leak fixed.
New design of shader system.