Notes
Replaced local variables for attackers and defenders with instance variables

-Also modified getCArdsinBattles to accept a bool indicating whether or
not the battles should be cleared
-Fixed bug in attacker logic where cards would be discarded even if
they were not a valid move
Tryign out Player's Turn announcement in a different position
Repalced single quotes for player # with double quotes so that it would dispaly correctly in attacker/defender turn

-Bug: Reflections are not setting the correct attacker after play