Merge pull request #18 from Silarn/master

3/28 Update
Merge pull request #19 from Silarn/master

3/28 Update 2
Bot2 primary now takes 4 tiles

Needed additional checks for when Bot2 is standing on multiple tiles.
Edited FacingTile again! Now takes bool value to determine from which corner the facing tile is determined.
Added var vertL (height plane)
Added Obstacle var vertLift to determine height plane (defaulted to 0).
Edited moveChar so that obstacle interaction occurs when height planes are equal.
Bot2 primary (hover) sets its vertLift to 1.
DoPrimary for Bot2 now checks that the end tiles for hover don't contain an obstacle
Merge pull request #25 from theUPquark/master

Better tile checking. Bot2 Hover goes over obstacles.