Merge remote-tracking branch 'Mike/master'

Conflicts:
	Flash/ChainSaw/src/chainsaw/ChainSaw.mxml
Merge remote-tracking branch 'serg-TP-data-games/master'
Merge pull request #79 from MikeSalyh/master

External asset loaders for Ship Odyssey and Chainsaws: Fixes bug where games tried to start before all external assets were loaded.  Also new arrow-style visualization for "cost bar", changes to pop-up scrolls that  have game messages.
added printing of treasure locations when you pull anchor
hook now drops properly at '0'
changed RatReading precsion to 1, tenths place. changed rounding of treasure location in dialog after Pull Anchor to tenths precision as well.
Merge branch 'serg-TP-data-games/master'
Fixed Conflict in ShipOdyssey.mxml [new code slight overlaps with old]
Chainsaw: move loaded assets from loaded_assets to chainsaw_assets so they still work in DG.
Also move unused files to Chainsaw\obsolete folder; they may be deleted in the future if we are sure we don't need them.
Chainsaw: Fixed a bug in preloader.
Timer.reset(); wasn't being called. If the assets loaded too slowly, it might have hung.
Merge pull request #82 from cdmiller/master

Chainsaw: move loaded assets from loaded_assets to chainsaw_assets for DG
Chainsaw: add *.swf files to bin-release\ chainsaw_assets, for use in DG, etc.
Ship Odyssey: Added map for level selection.
Changed mCurrentLevel from a string to an int.
Merge branch 'seg-srri-umass-tp-data-games/master'