msm: msm_bus: Add support for 64-bit bandwidth requests

With 8974, bandwidth requests are exceeding integer size.
Update ab and ib to ensure values over 4Gbps can be requested.
For 64-bit support, there are four changes in this patch:
Changes in the bus driver structures and functions to
update ab and ib values to uint64.
Updates in client drivers to ensure that the bus APIs
are called with the right types.
Updates to the device-tree. Device-tree nodes don't
provide a clean mechanism to read a combination of u32
and u64 variables within the same property name. So, the
ab and ib values must be specified in kbps instead of
bytes/sec from the device tree. The bus driver function
will convert the ab and ib values read from device-tree
to Mbps.
Change the existing property names to make them consistent
with the convention used by the new property  name, which
abides to the Device Tree convention.

Change-Id: Ib0a6db0e221af366c61c51cc21ac722f02cb7a34
CRs-Fixed: 408786
Signed-off-by: Gagan Mac <gmac@codeaurora.org>
Signed-off-by: Rajeev Kulkarni <krajeev@codeaurora.org>
msm_fb: display: check bus scale handler for registration

mdp bus client could be registered multiple times without the check.

Change-Id: I582741c75e815873357e62bc9bf0ff61a4cecf9f
Signed-off-by: Huaibin Yang <huaibiny@codeaurora.org>
msm_fb: display: replace msleep with wait4vsync

vsync is controlled by frame work which means vsync irq
off may happen at any instance. This patch use a reference
count to control vsync irq enable/disable so that
wait4vsync can replace msleep safely during suspend.

Change-Id: Ief84b1b421436e1f750288eb9a9760a9cb96c555
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: wait4vsync after timing generator is turned off

When continuous splash is enabled, timing generator is enabled at
bootloader, it then needs to be turned off at mdp4_dsi_video_on()
to switch displayed content from frame buffer. wait4vsync after
timing generator is turned off is necessary to make sure DMAP has
finished fetching splash logo from original splash buffer. Otherwise,
DMAP iommu page fault may happen.

Change-Id: I35f9fb9da76f93b60d4719d147aea3246c770c9f
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: wait4vsync before set suspend flag

Since wait4vsync checks suspend flag, wait4vsync needs to
be executed before suspend flag set to enforce wait happen.
Also, when timing generator is turned off, wait4vsync can
not be used anymore since the last vsync may have passed
before wait4vsync called. This patch fixed commit_comp
timeout cause fence timeout happen on hdmi plug and unplug
cases.

CRs-fixed: 449027
Change-Id: I0f5520538bb290643a648c937296b6bc097fe051
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: get mipi frame rate from panel file

If frame rate value for mipi video panel is coded in panel file it can
be directly used to avoid calculation error.

Change-Id: I6ad86226c81da4bcf36196385f9ff4bea0bef0ca
Signed-off-by: Huaibin Yang <huaibiny@codeaurora.org>
video: msm: Remove timeout from wait4vsync

Change-Id: I003b389ab5089025b089978a0861ca1cba10c5f9
msm_fb: dtv: Serve device off in a separate thread

DTV device should not be powered down until the audio engine has
shutdown. This change moves dtv audio off sequence to a separate
thread so that framebuffer close system call does not get blocked.

CRs-Fixed: 412575
Change-Id: I246a9e58f1367e653913773696510f375abf3d3a
Signed-off-by: Aravind Venkateswaran <aravindh@codeaurora.org>
msm_fb: display: release mdp clk in mdp4_overlay_writeback_on()

mdp clk is not released in mdp4_overlay_writeback_on()

CRs-fixed: 433986

Change-Id: Ida121e03b0f08ca312c60fb8d945fe2011df853f
Signed-off-by: Mayank Goyal <goyalm@codeaurora.org>
msm_fb: display: add wfd suspend/resume to early suspend

wfd on/off was handled by fb_on/fb_close which are called from video
or userspace side. However, this is not the case for this branch. mdp
driver has to register wfd for suspend to make sure proper panel
on/off happen.

Change-Id: If1836598e5ae95e4b2b72e40dc85784a0d20c843
Signed-off-by: Huaibin Yang <huaibiny@codeaurora.org>
msm_fb: writeback panel commit should not happen when buffer is NULL

The change handles the NULL buffer case for writeback panel.
It avoids the H/W commit when buffer is NULL and also adds it to
free queue.

CRs-Fixed: 448340
Change-Id: I60f5d343d6de0f96353b081aa113f347c73c61af
Signed-off-by: Kalyan Thota <kalyant@codeaurora.org>
msm: display: reset vsync state when display is turned on

In the case that vsync ctrl is unbalanced, vsync IRQ is cleared
in suspend,  vsync cannot be enabled after resume.
Clear the status when display is turned on

CRs-fixed: 449155
Change-Id: I5ecf23053b60d1fbd91f042758d67d39c83ab444
Signed-off-by: Ken Zhang <kenz@codeaurora.org>
msm: vidc: Add support for NV21 color format encoding

This change adds NV21 color format encoding support.

CRs-fixed: 448511
Change-Id: If26f1241a006e2d325668b8e189f6ff76df8e125
Signed-off-by: Deepak Verma <dverma@codeaurora.org>
msm: rq_stats: remove io_is_busy from load computation

Existing runqueue implementatoin assumes io_is_busy is set.
This causes huge frequency scaling. So remove this assumption
from the code.

CR-fixed: 455060
Change-Id: Iec3e5a4d2c787a51e23961b54292f9ab59e69ea2
Signed-off-by: Murali Nalajala <mnalajal@codeaurora.org>
video: msm: use linear brightness ramp

Change-Id: Iad17353b2d00e232b70d31b74c0f7b8ff0603e2e
msm_fb: Update backlight level on resume after first pan display

Use shared workqueue to delay the update of backlight after
a first valid frame is displayed on the panel. This avoids any
transients being displayed during resume.

CRs-fixed: 361002
Change-Id: Ia2c2e39aae62e9ddfebe3a26fb4dbc969d0892c2
Signed-off-by: Padmanabhan Komanduru <pkomandu@codeaurora.org>
(cherry picked from commit 8c13d2615b1c608f941137166efb649353cc0bdb)
Revert "netfilter: xt_qtaguid: remove AID_* dependency for access control"

 * This change is apparently from the future.

This reverts commit dcd85f8514d32ecc24442dfc9dc4943cfefe06f0.
msm: Add null pointer checks

Add null pointer checks to ensure subsystem API calls
do not dereferences null pointers and cause system
crash.

Change-Id: I5d5efc21b346ac5b9f6ddb2e42354aaf40fb56a7
Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>

Conflicts:

	arch/arm/mach-msm/subsystem_map.c
msm: audio: qdsp6v2: Set end of frame flag to avoid aac multiseek issue

- During aac playback, multiple seek lead to target freeze.
- DSP starts decoding when internal buffer size maximum is
  reached, hence, if there are corrupted frames in that buffer,
  the entire set will not be decoded. This results in target freeze.
- Fix is to set the end of frame flag in the buffers that
  are sent to DSP for decoding.

Signed-off-by: Swaminathan Sathappan <Swami@codeaurora.org>
Change-Id: I0135c64e0ebf50bddddd08d73399f95db6409fbd
msm: audio: qdsp6v2: Fix for jumping to next track when seeked to end

- During tunnel playback, when seek to end of the clip, and then
  seek back to other position, music player jumps to next track.
- When progress bar is dragged to end of the clip or beginning,
  this will invoke fsync function. fsync function waits for WRITE_DONE
  event from DSP. AUDIO_STOP or AUDIO_FLUSH should wake up fsync,
  but this wake up is not happening, as result driver issuing EOS
  cmd to DSP. Causing music player to jump to next track.
- Fix is to wake up the fsync during AUDIO_STOP and AUDIO_FLUSH.

Change-Id: I1f6da57136b7a957861c4f731350c7fa4452f61b
Signed-off-by: Deepa Madiregama <dmadireg@codeaurora.org>