fixed wrong info in scriptedbehavior mass-creation
Daneel.config.AddScripts() and Script.Init()
fixed bug when trying to access the component variable on the gameObject when the component  didn't existed
added check to prevent a bug from the original SetMap()
updated readme with last fix
added localization
Added Daneel.Utilities.ReplaceInString()
added string.split()
Added Daneel.config.languages table
fixed missing last chunk in string.split()
fixed languages setup in Daneel.Awake()
fixed string.split() doc comments
fixed/updated bits involved in localization
updated readme
changed when key was not found in GetLine()
Removed config.AddScript
Added GUI and GUI.Common
switched Daneel.GUI in its own file
added GUI config
changed Get/SetOpacity, added GUI.Text.New()