Constants for parsing item details
Helper entity function for querying tiles

Added function to EntityHelpers to be used by scripts so that scripts
can query the room of their entity to see if tiles have certain
attributes
Enemy spawning added to test how it would work
Removed old Lua binding code from GameObject
Changed default logging level
Testing "spawner" code
Merge pull request #40 from zackthehuman/master

Moving toward getting Spawners working