Added a new map.

Its a copy from the original game.
Now only moves pacman if the camera is following pacman.
Added GetTarget.

Moved Camera away from target.
Changed GetHitRadius
Changed GetHitRadius.

Added GetSpeed.
Added RescaleHitRadius
Uses Loop instead of LoopSound
Changed method names.

Added Play(string) and Loop(string), they both play a sound with no 3D effect.
Added SetVolume(string key)
Now loaded the new "original.txt"-mapfile.
Added GetSpeed.

Changed GetHitRadius
Fixed so pacman remember next move.
Added a pacman on the map