Added docs link to README.
Fixed some issues with freelook controls.
Changed Signal behaviour and added attributeChanged signal for outside listeners.
Fixes to OgreXMLParser
Refactored AssetManager, added AssetParser.
Fixes to OgreMaterialParser.
Fixes to parsers.
WIP: Improving asset parsing. Collada parsing currently broken due the changes.
Changed licence to 3-clause BSD as defined in the consortium agreement.
Added new MeshType option, refactored AssetManager.
Removed unused console prints from camera manager.
Corrected AssetParser.js include line.
Updated three.js
Created GUI API, added GUI bindings to AssetManager, added example of usage in main.js.
Removed unneeded console print from Gui API
Fixed few typos.
Fixes to shadow casting.
Changes to LoadingScreen example css style.
Fixes to OgreXMLParser.
WIP: Enhancing ogre material handling and material support for EC_Mesh. Going to refactor this later.