minor changes
- Fixed security accesses to the security office doors.
- Put in a second HoP closet just for alternate uniforms for the HoP. Because the HoP uniform is piss ugly.
fixed writerer's custom item
Runtime fix. IV injecting from empty blood pack caused it. Now not doing a thing if no blood is injected.
Removing reverselist() from all bot pathing

As with my previous commit, reverselist() is causing problems in bot
pathing, it is unnecessary. Bot pathing only worked when reverselist()
was doing nothing.
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
Fixed a disposals bug. Playing with the big garbage pipes is now stupid again.

Signed-off-by: Jamini <mobiousjami@gmail.com>
Merge pull request #2761 from havocx42/master

Removing reverselist() from all bot pathing.
Adjustment

Signed-off-by: Jamini <mobiousjami@gmail.com>
Merge pull request #2779 from Jamini/master

Disposals Fix
Merge pull request #2762 from Baystation12/bleeding-edge-freeze

BEF merge [waitabit]
Emergency Map fixes

Signed-off-by: Jamini <mobiousjami@gmail.com>
More emergancy fixes. Like singulo escaping fixes. all wiring, all very vital unless you want rounds ending in 30mins

Signed-off-by: Jamini <mobiousjami@gmail.com>
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Merge branch 'master' of https://github.com/Jamini/Baystation12

Conflicts:
	maps/tgstation.2.1.0.0.1.dmm
New less obnoxious vote noise

And everyone will love this noise too!
New less obnoxious vote noise
Merge pull request #2786 from Mordeth221/patch-1

New less obnoxious vote noise
Fixes #2788. Added spawnpoints for sec.
Fixes #2787. Added cameras to sec wing.
Fixes #2783. Added missing Warden's locker.
Fixed Armoury and Washroom doors access.
Fixed maintenance door below Sec leading into a wall.
Removed second maintenance door from Forensics. Leads into same maint tunnel, and it just few steps from another door.
Fixed piping on airlock near Sec.
Removed non-cycling arilock from near escape pod. There is cycling one nearby.
Returns lost functionality to the traitor ID, letting a traitor re-forge their ID more than once.
Merge branch 'master' of https://github.com/Baystation12/Baystation12

Conflicts:
	code/game/objects/structures/crates_lockers/closets/secure/security.dm
	code/modules/clothing/under/miscellaneous.dm
	icons/mob/uniform.dmi
	icons/obj/clothing/uniforms.dmi
	icons/obj/custom_items.dmi
	maps/tgstation.2.1.0.0.1.dmm