remove lines
Refactore events system for leap motion
testing the new events architecture
working on leap motion
Hammer works basically, need to refactore name and reorganise code
Add keyboard to Mouse, but it should be renamed
Rename class
Merge with develop
Rename mouse to StandardMouseKeyboard, fix test
Update leap fw without flash
Working on leap motion control
testing how to handle rotation/drag/zoom
It's more useable
Clean code about leap motion
Clean leap motion for orbit manipulator
Update hammer to be able to disable mouse, update first person manipulator with new event system
finetune behaviour with hammer.js
Add removed method accidentally
Refactore gamepad api, and remove old code
Add a reconnection option to avoid reconnection every 1 second if no leapmotion is present