Initial setup for lab2. Added document containing instructions and supportive files.
Summarized requirements into not-a-huge-pdf.
Unpacked advent data-files.
Update README.md
Wrote readable version of the comments describing advent.dat in advent.for.
Merge branch 'dv1457_2' of https://github.com/CaterHatterPillar/dv1457 into dv1457_2
Added outline for c++-program.
Now parsing long- and short descriptions.
Created two programs. A client that can connect to a server (program 2), send a message and recive an answer. The server can accept a connection, recive a message and send an answer. Next step is making the server multithreaded.
Added ignore file.
Changed the make files to put thier output in a separate directory named bin/
Added support for multi threading on the server allowing it to accept more then one client.
Now parsing a substantial part of advent.dat. Some properties are not yet being parsed, however. Added a basic layout for game structure. Also created Makefile.
Problems releasing port after messing with strings.
Now displaying description of player current location.
Can ask for and recieve username from the client. Having problems with server being blocked on send until client responds.
The player may now travel somewhat. This is not fully featured, however, as there are still some bugs causing a bunch of trouble.
Added a simple-exception type to indicate non-implemented functionality.
Extended exception handling to include a message as to what has not yet been implemented. Added .gitignore specifying file-types created by Makefile.
Now parsing object-descriptions. Added some debug-prints and a Util-class for converting in-between data-types.