mumble_da.ts: 3. part licenser -> Tredjepartslicenser.
mumble_sv.ts: update for 1.2.4.
mumble_ja.ts: mark as finished.
mumble.pro: exclude unfinished NL translation.
mumble.qrc: also remove NL from here.
mumble.pro, mumble.qrc: remove unfinished Hebrew translation from release.
mumble.pro, mumble.qrc: remove unfinished Hungarian translation from release.
mumble_qt.qrc: remove nl, he, hu.
Introduce concept of NULL plugin to retract plugins.

* NULL plugins have a shortname of L"Retracted" which excludes them
  from being listed as a plugin in Mumble >= 1.2.4
* NULL plugins are valid plugins that always return false on trylock
  so Mumble <= 1.2.3 gets behavior close to what recent Mumble has.
* NULL css, dods, tf2 and hl2dm plugins as they have been replaced by link support in the source engine.
Default disable hide in tray also for Windows 8

* Can't use os_win.cpp versioning code as global settings singleton
  is initialized before os_init() routine populates variables.
* For now went with the option with least code impact. This should
  be revisited after release.
Update changelog and LICENSE file.

* Nonfunctional commit
osxdist.py: create a tarball in addition to the XIP archive for OS X static Murmur.
mklic.pl run to update in-client license display

* Nonfunctional change
Fix mumble_ol.dll not being versioned under windows.

* Low impact fix for RC. Directly set VERSION in overlay.pro
* Currently the version is set multiple times
  in different .pro/pri files. This should be refactored to come from
  a single .pri file (similar to /macx/common.pri) used in all locations.
* Should probably use an RC file to be able to set more information
BF3 PA plugin update: fixed one value
Positional audio plugin for Borderlands 2 v1.3.1
ConfigDialogDelegate: return fully standalone NSImage in QIcon_to_AutoreleasedNSImage.

QPixmap::toMacCGImageRef seemingly returns an NSImage that is still backed
by the QPixmap. With semantics like that, our usage doesn't make much sense.

For now, use the private QtGui symbol qt_mac_create_nsimage() to create
a fully standalone NSImage.
opus-build: build with CONFIG=staticlib on Unix as we do for our bundled Speex library.
Rename header guard defines to not use c++-reserved names

* as pointed out in issue #842
adjust names to match other header files
Adjust header guard defines for uniformity

* Append underline to header guard defines to match the others (except ui_)
* Add guard to header files GlobalShortcut
* Adjust mklic.pl script to add guard to licenses.h,
and add updated licenses.h.