Added [DebuggerStepThrough] and [DebuggerHidden] attributes to various infrastructure methods in pscorlib runtime to reduce stack trace spamming.
Merge pull request #326 from playscript/ps-debugger-attribs

Added [DebuggerStepThrough] and [DebuggerHidden] attributes to various i...
Compiler - added compiler tests for conversion issues, added test() method that prints source lines
Temporarily disabled failed tests
Implemented a few Date functions.
Loader now passes mimeType from URLRequest.contentType.  If it begins with 'image/' the loaded value is treated as bitmap data.  This can be used to load images from a url (such as graph.facebook.com)
Merge commit '945e550e9e75d619802464ac77baa3b82f5d302d'
Fixed profiler to not prematurely end sessions when a milestone occurs not related to loading
PS-298 Array.indexOf doesn't compare ints and Numbers succesfully
Log screen size, OS version, etc, on Android.
Work on ProfilerData
Add QE build configuration
Xamarin Studio updated these projets automatically
Disable CheckGLError() in release.
Target on iPhone 4 is 60 fps now.
  Budget for slow frames is still at 100 ms.
Merge branch 'log-perf'
Fill out screen data info on Android
Pass a float instead of a float to SceenData
Added a constructor for Exceptions.  StackTrace caching from this or from copied exception.  Fixed stack trace reporting to match Flash exactly.
Merge branch 'master' of https://github.com/playscript/playscript-mono into binjson6