Made a mass update.
Some of the updates include:
*Change from 2 different instances for different size chests to 1
instance for both sizes.
*Update of XMPP to allow for info to be displayed more accurately, and
in a better way.
*Removal of useless classes that simply took up space and time.
*The addition of some events and many new API features.
*Much, much better enumerated types which allow for serialization via
type ids, and also store more information so the configuration can be
found in a static way (via the enumerated type).
*The addition of the Juggernaut perk, allowing players to take slightly
more damage before dying. Basically the damage is just absorbed on the
hit. The amount of damage absorbed can be changed via the API.