EntityPlayer sensitive version of Item.isValidArmor, deprecated older version. Closes #551
Changed to just plane entity for flexability.
New RenderPlayer and RenderLiving events. Closes #493
Attempt to allocate a 8-bit stencil buffer when creating Minecraft's display context. If that throws an error it will revert back to it's default values.
Also contains a method for modders to rereive how many bits the context was created with. Closes #552
Fixed NPE in rendering dragged items.
Added oreQuartz

Gives a default quartz Ore Dictionary (I know of at least 3 used by different mods that use Nether Quartz as an equivalent).
Fix render bounding box of trapped double chests
Move Partical rendering down in the order, after everything else. Should fix particals rendering behind water, digging process, and selection.
Possible NPE if the liquid isn't in the LD

https://github.com/BuildCraft/BuildCraft/issues/787
Make getStencilBits static

Made getStencilBits static so it can be called.
Merge pull request #566 from jampot5000/patch-1

Make getStencilBits static
Merge pull request #564 from purpleposeidon/patch-1

Fix render bounding box of trapped double chests
MinecraftForge/FML@787c0c4a6af3af60928b3a90f383a305a17a4347 Don't spit error on LWJGL not supporting 4.3 just warning.
Make custom item renderers attempt to use EQUIPPED type when running first person. For backwards compatiblity, will be removed in 1.6.
And a small change to make the 1.6 check not print it's stack trace.
Fire EntityJoinWorled event for forced entities {Players and there mounts} as well, just ignore the cancelled value.
updated FurnaceRecipes.java.patch
Prevent water from dropping snowballs.
Created an ItemStack sensitive version of canHarvestBlock.
Fix NPE when rendering EntityItems that are not blocks but int he block range.
Merge pull request #565 from CovertJaguar/patch-1

Possible NPE if the liquid isn't in the LD
Merge pull request #571 from odininon/master

Addition: ItemStack sensitive canHarvestBlock