Creating initial parser for log line
Creating structure for parser log response
Adjusting spaces
Creating enum for parser response type
Adding enum of type of deaths
Creating structure to transfer kill details
Adding build folder to .gitignore file
Creating response type unknown
Making parser log responds unknown when no command is found
Addding log files for unit tests
Creating game serializer
Creating methods to control player kills
Creating file log with kills
Creating file log with more than one game
Adding others response types
Adding google guava library for helping in some tests
Adjusting tests for getting integer codes of players when kill action is called
Changing type of killer and killed in Kill structure
Adding list of kills to game structure
Creating new types of game log commands