Created ServerCommunicationManager with a simple test function.
Started some work in the ServerCommunicationManager.
More work on the ServerCommunicationManager
Game engine no longer tracks a child who has “AllowsTracking” set to NO
Stats screen now only shows children of the logged in guardian
Added stubs for profile sharing
Share Profile view controller now shows the guardian’s children and not all of them
Basic setup for ServerCommunicationManager is in place.
Currently have multiple untested methods - waiting for server scripts
Merge branch 'ServerInteraction' into development

Conflicts:
	Social Solver/Social Solver/ViewControllers/GameViewController.m