Auto adjust instance count and light radius based on performance

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Better adaptive algorithm

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Adjust canvas size when window is resized.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Add instance count.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Made the light flicker
Fixed some issues with the light radius
Prettified the instance counter
Merge pull request #94 from toji/skinning

Lots of aesthetic changes
Added SIMD toggle button, slightly nicer counter behavior
Better handling of light flicker and count increase/decrease when toggling modes
Merge pull request #95 from toji/skinning

Better handling/styling of SIMD toggle
Fix sample camera focus

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Orbit camera default pitch

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Provide chest animation name

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Return true when animation has wrapped.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Flicker is consistent each run now
Counter now scrolls up and down appropriately
Simple tweak to prevent created instances from being destroyed when the instance count shrinks
Merge pull request #96 from toji/skinning

Counter now scrolls both ways, better flicker timing
Cleaned up shader by removing unused calculations