changed graphics with shadows and enemies now run in and out of the map
Merge branch 'mk' of github.com:dhbwtd/dhbw-td
very nice version
now with static final variable for enemy offset
now most efficient solution
fixd unittest and calls
Merge branch 'mk' of github.com:dhbwtd/dhbw-td
Set to private
Added an impressing TowerFactory and Tower class
Merge branch 'bholste' of github.com:dhbwtd/dhbw-td
Merge branch 'lBerg' of github.com:dhbwtd/dhbw-td
Refactored HUD and game state
Merged master into bholste