Ents can add walls to the map
Finally got the architect focus region right
Cache some of the ordering stuff
Lowered the number of nodes in the grid, but keps the grid visually the same
Added contention profiling
Can do mana grid thinking every other from (or whatever) to save cycles
Testing with lots of players
Working on the new los texture stuff
Looking ok - still rough and still takes too much cpu
los tex loosk ok
Los tex is looking better