giving lasers projectile handling
update package.json
adding modules, whatever
making progress switching to module abstraction for entities
add engine file abstraction
such module, so progress
engine back in working state with crockford inspired modular design
working on button mappings and refactoring laser firing
adding projectile logic encapsulation
slight improvement to projectile, still not going in right direction
Merge branch 'dev'

Merging the dev rewrite into the master branch