This is my repo. It goes ding when there's stuff.
Buffer:
* Can now be iterated through.
* Implemented IDirty.
SemiFinalStorage now has a listener feature, to prevent unauthorized editing.
Minor changes to SyncList, including javadocs.
GLProgram:
* Must now be created using GLProgram.create().
* Removed vertex attribute storage, in favor of doing it in the shader.
IScene now requires use of SyncList.
Model:
* Is no longer abstract.
* Can now be loaded at any time.
* Replaced Tuple<float, float> with Vector2f's.
Removed ModelFile, will replace with a function in RenderHelper.
Bumped version required for vertex shading to 3.30.