prepared for uploading
added block rendering to mapSection
added size / texture repeat to genericIndestructable block
changed xml tags to uppercase and tried to change level bg
resolved conflict
fixed compilation error in BaseBlock
added bg.jpeg, fixed small bug
New textures :D
added textures to project
edited map
Merge branch 'master' of https://github.com/martin31821/CodeGreen
repaired csproj
rotated background of mapsection 180 degrees
merging master to physics
merging master to physics
collision check for entity and Baseblock