update the local player position without waiting the server update and introduce a simple simulator (to be enabled in the Constants file)
remove obsolete TODO
add a flag to force the local player to wait the server updates before moving its cube in the game
move simulator startup code
exclude part of the interaction box
when searching for a hand use the one that's closer to the x center.
ignore server update when local player is updated locally
remove obsolete comment
Merge branch 'master' of https://github.com/mone/Lightstreamer-example-LeapMotion-client-javascript