Basic TGA loader
Bugfix with unsigned bytes
Move ferns to use new format
Shaders now use texture transparancy
Hacky fix of rgb bgr errors
Draw all transparancies, except completely invisible
Solid and smooth alpha
Moved to tga textures
Corrected sky glitch
Merge branch 'alphaTextures' into develop
All objects passed camera position
Billboarding and passing camera position by reference
Corrected billboarding and reverted trees
Basic cloud
Exposed texture generation function
Removed dot shading
Fix Compiler Warning (Undefined bahaviour)
Basic low cloud cover
Shaders can now take vec3 uniforms
Better lighting