Changed path for REsec
Had to remove a REsec restriction to allow doors+roofs to toggle

REsec restriction "hideObject"
Set to hide hint when selecting finish
Now removes by oUID stored in array
updated for new array (Untested)

Don't have sarge installed, so can't test functionality
Forgot to include variable for admins
Change over to new array system

Now storing and using objectUID along with playerUIDs in the array
[["objectUID"],["player1","player2"]]
Sets objectUID from stored array

Now the objectUID will always be correct for base build items
Changed over to new array system
New array system publish

Defined new publish rule for base build items only, now storing original
objectUID and playerUID on creation in the array