Bugfix

Inaccurate wins were popping up because the code wasn't taking sole
criticals into account. Now it does.
Evading and Defending Results

Working at the moment, but i'm thinking about generalising the messages
more. We shall see if it works!
Countering Bugfix

Turns out the compare was being run against the wrong person.
DONE!

With that, the next stage of the combat system is done... Barring bugs.
Oops

Forgot to actually wipe the attack away once it's been defended again.
Implementation Ready

I think!
+pot Import

Imported the +pot code i've been given. Going to look it over and try
getting it to work.
Misc

Few more changes to implementation.
Nothing~

You saw nothing!
Dbrefs

Altered the dbrefs to work for the objects on the mush.
Dramatic Luck

Altered dramatics to allow the defender to use 3 points of luck to boost
their defense against the attacker's dramatic.
AOE Luck

Turns out luck wasn't working too well with AOEs either. Now it is!
Basic Done

Basic functionality of +pot is done.
Cleaning the Pot

Added in self-cleaning to the +pot. Now it's ready for implementation.
Implementing +pot

Done.