[BUGFIX] Sprite manager cache improvement

The sprite manager cache entry is created and then required
directly again. This may lead to runtime issues if the file
is required already before it is fully written.
The patch optimizes that by setting the runtime information
directly from the given data.

Change-Id: I3f6250d8513dad32e266538a075abc8e3daeb68c
Resolves: #51544
Releases: 6.2, 6.1, 6.0
Reviewed-on: https://review.typo3.org/23478
Reviewed-by: Sascha Egerer
Tested-by: Sascha Egerer
Reviewed-by: Wouter Wolters
Tested-by: Wouter Wolters