Spawns abandoned/ruined vehicles on roads
Fixes for debug messages and vehicle alignment
Move a bunch of melee items to raws
Finish adding everything using the MELEE macro to json raws
Added Hotel Tower Floor 1 and Basement

The is is first draft without zombies and locked doors...
Adding Hotel Basemement Links
Added Hotel Spawning
Adding Washer and Dryer
Hotel room doors updated to the new interior locked
Adding interior locked doors...
Adding interior locked doors...
Updated to treat interior locked doors like other doors...
Finally touches to add interior locked doors
Moved id and name to the start of item definitons.
Prevent extras from spawning on bridges.

Closes #557.
Fixed another warning
Added Monster Spawns for Hotel
Move all comestables into json raws
Add default arguments to add_vehicle().
Align spawned vehicle hulks with roads.