Fix for issue #680 "RotateAnimation3D not working with cam?".
The rotation wasn't set when using a quaternion as opposed to a rotation matrix.
Update ScaleAnimation3D.java

ScaleAnimation 3D with floats
Update Number3D.java

Number3D with ona value like in vec3(1.0) in the shaders
Merge pull request #682 from androidder/master

Simplicity for ScaleAnimation3D and Number3D as vec3 (shader)
Signed off by Andrew Jo