added GUI help for leap, wall grip, alien vision and marine buy menu (closes #21)
added a ranged weapon (called acid rocket, but is currently bile bomb with more acceleration) for the Fade (closes #15)
updated the Fade health/armor scale which starts now at 6 players down from 8 players
updated the marine player score which gives now 100 points for a kill and points for kill assists based on the damage done (all dmg done / 100 * damage done)
updated the energy rate of the Fade to 0.7, up from 0.5
updated the flamethrower which now burns the Fade only for 1 second, down from 6 seconds
updated the marine buy menu, which now gives the marine his weapon and equipment, if the game has just recently started (8 seconds)