Cult: Two starting words

Heres an experiment I'd like to run for a bit, the first change is the pointless 5 damage from the supply talisman is removed as the only effect it had was meta. (The stun talisman will still do self damage though, its a decent stun so it should have a draw back)

The main change is round start cultists get a second word from a second pool, this second pool contains the words that are not in the current round start pool.
The reason for this change is that the biggest complaint of cult is that it takes a long time to start as you need to share words between the other cultists, and if the other cultists don't communicate their words (which happens often) you're pretty boned.

Cultists starting with two words will allow them to do brute force researching solo if needed, though sharing their words will still massively boot strap their researching.
Added some dynamic text to the 'you remember x is y' thing
Merge branch 'master' of https://github.com/tgstation/-tg-station into TwoWordsOneCult

Conflicts:
	html/changelog.html
Merge pull request #993 from Malkevin/TwoWordsOneCult

Cult: Two starting words