Changed attack properties to use camelCase instead of camel_case.
Canvas and window now resizes, but the contents don't properly resize yet.
Got rid of all usages of the terrible TemporalPos class, now to rename tPos and remove the class altogether.
TemporalPos is dead! I killed it! this.tPos is now called this.box, and Rect replaces TemporalPos pretty much everywhere.
Cleaned up a bunch of geometry functions.
Renamed addObject to addChild, added a couple useful functions to Rect (that I will probably be using for GameBoard code in the near future)
GameBoard can be statically resized, although not all things (most notably bugs) are scaled yet.
Dynamic resizing sortof working now, the bottom bar still doesn't resize properly, and there's a few bugs still.
Dynamic sizing is totally working now, although there are still some bugs with the towerbar.
Seems to be fully working, I can't find any new and immediate bugs. Cool.
Moved gameInfoBar to the top of the screen and made it smaller. It's so easy to move things around now
Minor cleanup in GameInfoBar
Removed old debugger line.
Refactored selection system to make it much simpler in order to aid in finding the bug.
Brought in changes from selection-fix-take-2, and selection now works properly. Nice\!
Renamed box back to tpos.
Ooops, didn't mean to change jQuery.
Merge pull request #92 from gitdefence/selection-fix

Selection fix
Fixed a couple of bugs with Text that were preventing it from rendering correctly, and fixed bugs flashing their range circle yellow on the first frame they are displayed.
Merge branch 'rename-box-tpos' into resizeable

Conflicts:
	game/commonActions.js
	game/gameBoard.js
	game/gitDefence.js