Fixed error in .menu file parsing on Unix
Merge pull request #3 from alexandreblin/sdl_unix

Fixed error in .menu file parsing on Unix
SP: Massive reorganization of the weapon code (JKA only) and changed the window title/resources to properly reflect OpenJK.
SP: Applied commit 0e11502 to JK2. Also fixed a crash in JK2 mode where entering the mouse droid/R5 droid would crash the game.
Fixed icarus crash on OSX/Linux

made this consistent with iterator handling elsewhere
Merge pull request #4 from redsaurus/sdl

Fixed icarus crash on OSX/Linux
Fixed issue #98, and fixed the SP project files on Release mode.
Jedi Master Force Rank is new default because... what? All servers set this |:
Fixed the checkpoint system in JK2 mode.
Fixed an issue which caused "INGAME_EXIT_VIEW" to show up instead of "Press JUMP to exit" when mounting an emplaced gun (in JK2 SP)
Add Icon to CMake Windows SP project. Fixes #108
Sorted files for openjk & openjkded
Sorted MP libraries (game/cgame/ui)
Adds the missing wp_ files to SP cmake
Removed game directory botlib header
Apparently game/botlib.h was defined elsewhere in the cmake too
One final reference to wrong header for botlib
Test pure fix for unix/mac
Started work on OSX/Linux SP; jagame builds on OSX
botlib include got reverted here in the files of game/* somewhere along the line