add new event dispatcher; make scene the anchor for shared objects; add collisiion, add, delete events
Reorganize source files a bit.
Create new plugin based system. Get basic background rendering done.
Finish rendering with title and action text. Add game pad engine.
Add connect compiler to package.
Add more structure to adding entities to the scene.
Get basic camera and ship movement.
Move physics engine. Get control working and basic world bounds.
Add asteroids and asteroid movement.
Add forever living bullets.
Add destroy functions and make bullets disappear.
Add physics reactions and event firing.
Trying to fix gleam.
Fixed scene trasitioning.
Add git flow to readme file.
Clean up source files.
Add unit tests and fix minor bugs.
Merge pull request #3 from dristic/framework

Framework
Add double buffer to gleam.
Add basic caching.