v2.0.2 RC#7 FINAL

- re-build spawn script system of all maps:

* spawn only takes place if actor is on the given map
* on first visit on map it will feel 'deserted' and will fill with
a-life same as Zaton after new game
* on exiting previously visited map the number of squads will 'freeze'
there and will not increase in background

- all Nimble weapons were assinged proper scripter recoil patterns which
they wre completely missing

- 'Heavy overcoat' has been buffed in terms of physical resistances,
price modified accordingly

- 'Light overcoar' and 'Heavy overcoat' now use more appropriate 3rd
person models and 1st person hand textures

- 'Sunrise suit' now uses more appropriate 1st person hand textures

- nerfed 'Exo-skeleton' in terms of resistances and increased its camera
movement and stamina penalty. It also starts with no artifact slots
(only in 'new game' patch version)

- G43 can fire futher 10% faster

- G43, MOSIN-NAGANT, OBREZ, K98 and M21 now use 'lower' scripted recoil
pattern

- stimpacks are now properly looted from corpses by NPCs

- hi-end sniper rifles are now available in trade sooner

- significantly lowered prices of all mutant parts (especially hi-end)

- lowered chances of looting artifact from monster corpse 10x and
disabled looting of most expensive artifacts this way

- increased chances of looting common shiny items from crow's corpse 3x

- diversified mutant spawns on all maps - more variety of mutants can
spawn on certain locations (especially more 'heavy' mutants can spawn in
regular a-life patterns)

- NPCs during execution sequence can take more variated positions around
victim and kill him faster