doing some attachments, but they aren't handled nicely or used
more work on mrt, still no dice
some fixes in where I'm clearing buffer
fixed an opengl error, still no mrt
removed temporary exported jar used with gDEBugger because it wasn't helpful for debugging
signing off for the night, made some minor changes?
Merge branch 'master' of https://github.com/Jemeyr/Awesome-Kart
moving graphics to its own branch so I can work on other things too
MRT IS WORKING WHOO
cleaned up the render code, removed useless statements
model loader no longer crashes if attributes aren't found
renders now mixing color and normal, probably safe to merge branches
removed normalshader, geometryshader is the first pass
added light object
renamed some shaders, setting up the light pass
fixed fov, working on lab
rendering lab, nothing yet
light accumulation target works, shader needs some work
debugging lab renderer, shader should work
lab now rendering, blending and rendertarget clearing messed up