fixes for the fixes for the oh god

something about the way I wrote the copy method on the skeleton was making the copies go into the master skeleton when i didn't want them to

actually i think it's still doing that. it doesn't matter so much because it only happens on shutdown.
I think that will work better?
timestreams are loading now, though things still go into limbo after finishing a journey
It seems like the journeys aren't all weird anymore but the calendar sometimes forgets the last step?
Now things don't journey nowherewards. I guess this hasn't much to do with rendering. Whatever.