Removed additional scale factor. Closes #47
Added additional minimum distance to collision detection to ensure one eye never clips through the wall.
Fix non-working button
Render crosshair so that it inverts over light areas. Closes #34
Fixed crosshair skew on roll. Closes #45
Update tooltip text
Add ability to reset to defaults on MoveAim GUI.
Added option to determine if crosshair rolls with head, or with the HUD.