rename method "goto" -> "seek" to avoid "'goto' is not allowed here" error via ASC2.0
Merge pull request #55 from katopz/dev

rename method AnimationController.goto() to AnimationController.seek() to avoid "'goto' is not allowed here" error with ASC2.0 compiler
Merge remote-tracking branch 'github-aerys/dev' into dev
fix broken reference to AnimationController.goto()
fix VertexStream::fromVector() to use forceReadUsage = true when calling VertexStream.updateMinMax() to avoid stream usage error
fix ambiguous reference to getQualifiedClassName()
add Matrix4x4.getRotationQuaternion() method
fix ambigous = operator in if boolean expression to comply with ASC 2.0 compiler
remove duplicate Vector4.compareTo() method, use Vector4.equals() instead
add optionnal hitPoint : Vector4 argument to Geometry.cast() to get the actual ray hit point on the geometry
fix broken reference to Vector4.compareTo() in Signature
remove ISceneNode.removeAllControllers() method because it is to dangerous: the object that adds a controller should be the only responsible for its removal
add VertexTangentsDebugController to display/debug the tangent of each vertex
fix VertexNormalsDebugController and VertexPositionsDebugController to wait for the target mesh to be in the scene (and have a parent) before trying to add the debug meshes
fix typo in Geometry.fillTangentsData() causing wrong values for the tangents
add VertexTangentShader to display per-pixel tangents
fix cameraPosition and cameraDirection to be float3
fix Geometry.cast() to make sure hitPoint is set even when triangleId = 0
Redmine Feature #801 scene - DynamicTextureController - add property to force clearing of the BitmapData between frames.
Added the logic
Merge remote-tracking branch 'origin/dev' into dev