Removes again the NOREACT flag from mobs, I did it because fun.
Fixes issue #1418
Adds a range check for filling up IED'S.
No longer assuming the targetted job level, it'll be forcibly set from now on. This should prevent any issues where a job cannot be switched either way (up/down).
No longer assuming the targetted job level, it'll be forcibly set from now on. This should prevent any issues where a job cannot be switched either way (up/down).
Merge branch 'jobOccupationRightClick' of github.com:Khubajsn/-tg-station into jobOccupationRightClick

Conflicts:
	code/modules/client/preferences.dm
Removing debug.
Tweaked the [High] color to more match the original one (because I am too lazy to make it not include the font tag)
Tweaks for atmos fire and mob interactions
-Hot air is less lethal
-Fire is more lethal
-Catch on fire when entering a hotspot but fire_stacks given dropped to 0.5 each
-You now light up your environment while on fire
 * Fixes lockers suffocating you in 5 minutes. Fixes #1227
 * Napalm works again, which fixes incendiary grenades.
 * Stopped the fuel and n20 option, in spawn_air, from runtiming.
 * Added toxins as a spawn_air option.
 * Removed all use of the fuel option and replaced it with toxins, since fuel does not work with LINDA anymore.
Fixing mobs on fire with luminosity
Admin heal now calls ExtinguishMob() so it updates luminosity properly
Added some lines to simple mobs to stop them from using the on fire system at the moment (Needs sprites!)
 * Made atmos_spawn_air() use flags.
 * Replaced "fire" with SPAWN_HEAT. You will have to use it in conjunction with SPAWN_TOXINS to spawn fire.
 * Added flags for HEAT, COLD, TOXINS, OXYGEN, CO2, NITROGEN, N2O, FUEL and AIR.
 * Made frostoil use SPAWN_COLD when used on a turf.
Merge pull request #1498 from Khubajsn/jobOccupationRightClick

Fix for my 'new' job preferences screen
Merge pull request #1501 from Ergovisavi/mobsonfire_2

Mobs on Fire - Atmos interaction and Bodytemp Damage tweaks
Merge pull request #1483 from Ergovisavi/ied_fix

Fixes issue #1418
Merge pull request #1476 from ACCount12/noreact

[DISCUSSION/DO NOT MERGE] NOREACT removed from mobs
 * Removed the spawn fuel option.
Merge pull request #1503 from Giacomand/lockersuffocation

Fixes lockers suffocating you in 5 minutes. Fixes #1227
There's still discussion to be had before this gets merged.