Updated gitignore to handle XCode files
Added .DS_Store to ignored files
Added .xcworkspace to .gitignore, removed .pch files
Changed MINIGINE_API value for iOS
Added MINIGINE_EXPIMP definition for iOS
Added GLConfig.hpp file for specifing OpenGL headers.
Changed standard OpenGL references to GLConfig.hpp
Included VertexPositionColor.hpp
Changed OpenGL references to GLConfig.hpp in VertexBuffer.cpp
Added conditional platform definition to vector export
Changed EffectTechnique to log errors on cout instead of cerr"
Added .pch files to .gitignore
Removed inclusion headers from Minigine.hpp
Added missing includes to Texture2D.hpp and GraphicsDevice.hpp
Added GLView class
Added GLViewController class
Added AppDelegate class
Added additional project files
Removed explicit layout location from SpriteBatch shader
Added iOS window creation/run loop to Game class