Add support for custom buffer sizes..

Add native window properties NATIVE_WINDOW_SET_BUFFERS_SIZE to the
perform function of Surface to set the user defined size
of graphic buffers. This is needed for adding support for
the playback of interlaced content.

Change-Id: I8354c29d2ffcc03178fae86dfa449cbefd24ae55

Conflicts:

	include/gui/BufferQueue.h
	include/ui/GraphicBuffer.h
	libs/gui/IGraphicBufferProducer.cpp
	libs/ui/GraphicBuffer.cpp
(cherry picked from commit 989265bbdcaeab8ae59e8615aebc3a20b2775436)
(cherry picked from commit 25c5de066d911c4720cc6570a8bb9e21e899e4fb)
(cherry picked from commit e9a8f7b1f1334d4a36eebde3b3f7ff141ae26bc7)
Surface: Initialize variable and add a defensive check

Initialize buf variable and make sure to check for return
value of dequeueBuffer() before sending to the client.

Change-Id: I0569f2d45825fab0e5d0f38fc91a07990f57c7ab
(cherry picked from commit a6bd7106a7305208f187fbf0a48f14139e33c9d6)
(cherry picked from commit e5d7662d68c5be2b282edd58d4feb68a4d476182)
(cherry picked from commit 885c146144480d4371a0a97df89b8e77f53d3d94)
Check fence is not NULL before dereferencing it

If the fence obtained in dequeueBuffer is NULL, don't dereference it.
This will avoid a crash in surfaceflinger.

CRs-fixed: 516300
Change-Id: I3054dc37087103f3addae7884bb03460484a1eec
(cherry picked from commit ddf4adb487dc76ccb75fe2432772d6fc575ed77c)
(cherry picked from commit c6ae5271f9ced9a747e1481c2ef875ba03674172)
(cherry picked from commit cdad709878601eb694acbce7d3ae9f7a74bf14f3)
Revert "Revert "Compatibility work around for bad graphics driver dependency.""

This reverts commit 38b657265ccc5ae45bd7860a68b0d9373b47a2f3.

Change-Id: If350d73839f1ed5e01af4299d44837e619d14d66
libgui: Add ICS/MR0-compatible client::createSurface constructors

Change-Id: Ia5b04d93320c65ac32a92cbd93daa6a64e6cee1c
libgui: Add pre-MR2-compatible symbol for setPosition

SurfaceControl::setPosition now takes floats instead of integers as
arguments, which breaks linkability from pre-MR2 blobs. Add a direct
compatibility wrapper, since the values are treated in the same
way.

Change-Id: I0fd0708faeb4495a2dbbb659997d6500f165ec98
Configure dalvik heap parameters for low memory devices

Reduces after boot memory footprint by about 5-8MB
Note: This is for low memory based devices only (~512MB RAM
or less)

Change-Id: I4b4b9ae3efaff96551457e566bbb9bd4f0f23fd5
frameworks_native: Add back PixelFormatInfo

Change-Id: I7a8d864686fc2574b26734428383d9a9f102365f
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
frameworks/native: fix copy back dirty region

Copyback dirty region logic does copyback,
even when its not necessary causing 2ms delay.
Fix the logic to copy back only what is necessary.

Change-Id: I52de68258ac9f87d704ee5401f93417805fa6773
GlES2: Add NULL check

Check for NULL before calling thread specific glGetString.

CRs-fixed: 569609

Change-Id: Ifee8257152ba7ca7a05df5d7b113171b71d16c82
surfaceflinger: Set max acquired buffer count

If triple framebuffers are enabled, the number of acquired
buffers isn't increased by default. Set the count to one less
than the max buffers to make sure all three buffers come into
play.

Change-Id: I65054ed4004607f5be68c893f6f621e821cfbf1c
sf: Always use opengles for screen capture

Go back to the usage of GRALLOC_USAGE_HW_TEXTURE and GRALLOC_USAGE_HW_RENDERER
in captureScreenImplLocked regardless of useReadPixels value

This fixes the EGL_NO_IMAGE_KHR error returned from
eglCreateImageKHR (blank images returned from screenshot path)

Change-Id: I62fe90a081607b9e89c67f3dcfd34c84efc89d35