Greatly lowered the speed of the skeletons. For whatever reason a speed of 1.0 which is what vanilla skeletons use, causes our skeletons to gain super speed.
Language update

Update + new finnish language file
Merge pull request #238 from aliceingame/master

Language update
Changed to match AIWander
Merge pull request #239 from treeman1111/patch-5

Changed to match AIWander
Reduce memory usage and strain on the GC.

Avoid creating a new Random class each time, in a matter of seconds there are like 3-4 million of unreachable AtomicLong pending to be garbage collected.
Reduces instancing of BiomeEvent event by Forge.
This function is called from render code so it was creating million of instances in few seconds.
The waterColorMultiplier changes only if the biome queried is different from the previous one, so lets cache it.
Added labels to TFC_MobData.java
Fixed the sound effect for thatch and other organics to use grass breaking sounds.
Jugs are no longer stackable.
Pit Kiln does a validity check throughout the cooking process. make sure that the player hasn't dug out the sides of the pit.
Merge pull request #246 from treeman1111/patch-5

Added labels to TFC_MobData.java
Fixes #248
Merge branch 'master' of github.com:Deadrik/TFCraft
Incremented revision
liquid metal vessels now output metal at temperatures of 150% the melting temperature of the metal to ensure that the player can cast the metal.