Update Eclipse .gitIgnore should not ignore itself
Update Eclipse to new libraries
First Pass Through, No More Compile Errors
Catch Error from sound files.
Fixing issue most notable if system sounds are assumed to be present but are missing.
Split items into individual files as per 1.5
Update build script
Change each item-block to the key (core/block/dungeon...) + itemName naming convention
Up Version 1.0.0
Fix up single meta textures. Sprites should all show up correctly.
Aloe Vera setup for 1.5 multi-texture. Refactored class to remove crap code.
orrected aroeVera image suffixes not be zero index.
Watered setup for 1.5 multi-texture. Refactored class to remove crap code.
Fix and Cleanup up Palm Tree Log, Leaves, and Sapling.
Fix up Palm Plank, Stairs, HalfDouble Slabs.
Fix age old bug of single slabs not clicking into double slab
Fix up Nightbloom multiimageblock, image order was inverted to properly reflect meta values
Remove some crap code and well as some non-existant functions
Eclipse should use relative paths
Updated Spike render for 1.5.
Spike image resized to be 16x16
Update recipies with new Wildcard character provided via Ore Dictionary
Update Campfire to 1.5 and fix render.
Update GenericItems to get rid of Texture Index and call Icons instead
Rename image greengoo to glowinggoo
Creeper Blossom Primed Rendering, finally.
Structure placer item icon properly set to paper
Universal Flower Pot Render Updates to 1.5