initial add
remove some allegro stuff. we're going to be using SFML, seems nice
add findsfml.cmake
basic central version
move cmake dir
nvm i'm an idiot, that should be moved back

more sfml cmake porting
more cmake fix
add YAML cmake stuff. i'll need this later (commented out for now)
make main event loop use sfml
very concept input code
uncap framerate; report framerate to cout
set AA and other GL settings
clear as color; fix borked header includes
add a sprite (concept)
move config.h
fix last commit
add README,COPYING
make it compile, turn renderwindow into a ptr
fix fps output warning, use nullptr for window
lots of cmake fixes, and cmake checking for Chipmunk physics

(which isn't used yet..or for a while, but buildsystem comes first sort
of ;)