Changes to Controller, Board, Fork, HumanPlayer, Pawn, ComputerPlayer, Field, Player

Controller
-active pawns is now an array instead of an array list
Board
-removed the playerHomeMap
-created a fork for each player
-implemented getMovablePawns
-implemented MakeMove(pawn)
-implemented HasWon
-implemented setPawnsNonMovable
Fork
-removed excess information
HumanPlayer
-added a PawnsAtHome incrementor and decrementor
Pawn
-added a isMovable Boolean
ComputerPlayer
-see HumanPlayer
Field
-added owner and set to null for checking fork
Player
-added interface for incrementor and decrementor of PawnsAtHome