Loads of Fixes.

Suicide Blitz 2:
================
>> Map 1.
- Replaced 1 random Tier1 spawn with 1x Random Shotgun & 1x Random Uzi spawn.
- Fixed Random Pathing & Weapon Spawns. You're forced to take the long route now.

>> Map 2.
- Fixed the Barrel not appearing. (Campaign uses one single vs map, happens to be this one, my bad!)

>> Map 3.
- Removed the Random T2 Spawns, replaced some of the random spawns with T1 weapons.

>> Map 4.
- "Fixed" The Tank not spawning by simply forcing the Tank to spawn before 60%.

>> Map 5.
- Fixed the Horde being useless, they will spawn in front of the Survivors now + Slightly Reduced Horde as it's Constant.
- Removed Stubborn Medkit Spawns.
- Fixed Flow Error.

Heaven can Wait 2:
==================
>> Map 2.
- Decreased the damage received from the Electric fence to 10 dmg/hit (Was 70)
- Removed Random T2 Spawns.

Dead Before Dawn DC:
====================
>> Map 2.
- Fixed the Crash on Map load. (Estoopi's work) :D

---- Changed Map Distance ----

Suicide Blitz:
==============
Map 1: 500
Map 2: 600
Map 3: 700
Map 4: 700
Map 5: 800

Dead B4 Dawn DC:
================
Map 1: 500
Map 2: 500
Map 3: 700 
Map 4: 600
Map 5: 500

Back to School:
===============
Map 1: 500
Map 2: 800
Map 3: 600
Map 4: 500
Map 5: 600
Map 6: 700

Detour Ahead:
=============
Map 1: 500
Map 2: 500
Map 3: 800
Map 4: 700
Map 5: 800

Haunted Forest:
===============
Map 1: 500
Map 2: 600
Map 3: 600   
Map 4: 700