[VarRegions] Fix Issue 1125: Chat Window Links open up browser
[VarRegions] Permanently guard against Issue 1125 sneaking back in, as best we can.
Use correct matrixMode to draw chat rings, thanks LightDrake
Merge branch 'master' of https://github.com/slabua/SingularityViewer
Bug fix? Prevent squares showing up on windows by only using spaces in keywords.ini

There were, and may still be, squares showing up in some tooltips in script editor... this in effort to prevent them
Address Issue 352: Ctrl-Backspace in editable text fields
Minor change in class listing order in llnetmap.h
Enable grids button portuguese translation
Remove unnecessary listeners for the MiniMap

New class ToggleControl is used in place of the removed listeners.
Much cleaner code for the MiniMap chat rings.
Remove redundant debug setting: MiniMapChatRings.

-Thanks Liru for the advices.
Fix copy/paste clumsiness in settings.xml
Remove unused userdata fields from the MiniMap menu
Feature Request: Allow typing login uris into the grids combo box on the login screen

Furthermore, users may now type in grid name, grid nick, or grid login uri into the box and it will resolve to an existing grid they've used before, or (for uris only) try to add the new grid with the data it provides.
Input will have trailing and leading spaces trimmed.

Thanks to Diva Canto for this brilliant request!
Correct git's var region merge botch, fixes dark streaks on terrain
Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer
Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer
Don't skip transparent faces by default in Collada export
Add toggle for RenderAnimateTrees in Advanced > Rendering
update floater_tools.xml and other minor fixes
Don't display both username and display name if they're the same.

This is issue especially on Aurora based grids.
Patch by  Liru
Fix a render issue with Hightlight Transparent

The smoke texture is currently not applied to transparent objects.
This commit tweaks the red alpha overlay as a workaround for that.