lib - EaselJS
JS scaffolding
Implemented some static Physics methods
Added some simple graphics for the Player.
Merge remote-tracking branch 'origin/gh-pages' into gh-pages
Added my own custom build of EaselJS
Implemented a better game loop.
Better organized the EaselJS code (isolated dependencies)
Cleaned up VCS issues.
Added input handling and movement
Tweaked input handling, added the move cursor.