Starting dungeon rework
--adding chaining dungeons
--multiDim dungeons
Still trying to fix dim door orientation issues with packet handling
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
I *think* its all working, and it shouldnt break saves.

--orientation issues fixed
added more dungeons, changed how they generate.

fixed doors dropping item bug on dungeon spawn

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
Removed console spam and optimized pocket generation

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
Added rift blade

worked on save handling
Stable version, now trying to optimize memory usage
Progress on leak good,
Removed main world leak involving teleporter instances
finished dungeon generation algorithim, test for balance
Removed Old save handler dependency

Added rift blade teleport

Signed-off-by: StevenRS11 <stevenrs11@aol.com>