<feature/screens> create timeline prototype (without binding to model)
<feature/screens> implement collapsible row in timeline
<feature/screens> update build version
<feature/screens> fix bug with collapse/expand scenario on timeline entry
<feature/screens> add simple accessory button to timeline row
<feature/screens> add accessory button
<feature/screens> fix bug with tab selection on challenge screen
<feature/screens> remove Attempt link from Challenge — it was wrong arh solution. Now Attempt get via service
<feature/screens> implement simple tab engine.
<feature/screens> add separators above and below progress bar
<feature/screens> update build version
<feature/screens> nav bar position bug fixed
<feature/screens> tab exit crash fixed
<feature/screens> start implement action bar. Add buttons, subscribe click handlers. Wrong frames
<feature/screens> insert xamarine satellite menu
<feature/screens> fix bug with action bar states
<feature/screens> update build version
<feature/screens> fix bug with animation. Earlier initializations make with unexpected animation
<feature/screens> change tabs order description/timeline to timeline/description on starting drallo
<feature/screens> fix crash on suspend drallo