Really avoid crash if no xinput dll
Add initial support for native Visual Studio 2012(and above) compilation. Just upgrade the SLN, and go.
Uhm, fix the second part of the BIG_ENDIAN #define error...
typo
Argh, this really shouldn't be needed but is.
More carefully check defines for endianness.
Fix typos.
Fix auto boot
NewUI fix and add selectable frameskipping/Resolution to winUI
Merge pull request #2924 from thedax/master

Add initial support for native Visual Studio 2012(and above) compilation.
Merge pull request #2931 from unknownbrackets/endian

Improve endian define handling and fix a couple typos
Merge pull request #2935 from Kingcom/AutoBootFix

Fix auto boot
Clamp vpX0/vpY0 to zero when negative value retured
Merge pull request #2934 from raven02/ui

NewUI fix and add cycleable frameskipping/resolution to winUI
Merge pull request #2938 from raven02/patch-1

Clamp vpX0/vpY0 to zero when negative value retured
Win32 UI: Remove secondary loop for unchecking/checking Window Zoom options. It was not needed, and caused a bug..
Fix typo.
Merge pull request #2939 from thedax/master

Win32 UI: Fix Window Zoom menu.
GPU/Math3D: Replace * and % operators with the less ambiguous function names Dot and Cross.
GPU/Math3D: Add some getter functions to allow indexing Vec3 objects like colors or texture coordinates.
GPU/Math3D: Replace Vec3::v array with a method called "AsArray".