Added stromatolite.
Improved (hopefully) the conditions for moss to be able to stay.
Added a whole bunch more debug screen info.
Added zircon armor (currently uses olivine armor texture as a placeholder).
Merge branch 'master' of https://github.com/q3hardcore/GenesisMod

Conflicts:
	genesis/genesis/common/GenesisEventHandler.java
	genesis/genesis/item/Items.java

Added textures for added items and the stromatolite.