Fixed exit on escape
scenemanager on windows
Added test code for linux
fix small things
Removed :: from enums
Done with scenemanager
Dynamic buttons are working, not render them
Forgot to add files
Render and bugtesting is left on buttons
survival mode implemented, not tested
almost working 'wait' with enemies
Survival mode complete and tested
not much changed since last, problems with checking buttons
merge complete
Added score multiplier and paddle invulnerability when hit by laser
merged with master