Basic Window
A window with a very minimal triangle shader.
added quad and circle
A spinning rainbow circle. Still need to rotate the circle based off the normal, clean up the code for google c++ coding style. Can make a sphere by usnig the DrawCircle with rotated normals and different indices. Currently rotating the world and not the object, still need to look at that.
Updated code with spinning circle and triangle, smooth shading and flat shading. Updated progress report as well
remove back culling so circle can be seen from both sides.
Sphere is WIP
Sphere has a bit of an issue with tearing, but other than that, completed the milestone.
Just need to finish constant buffer matrix transformations
Update README.md
Update for Milestone 1. There should be two spheres, a circle, a triangle and a square that are spinning around the x axis.
Merge branch 'master' of github.com:clucasa/Zeus
This better work
Merge branch 'ehappe_dev' of https://github.com/ehappe/Zeus
Modularization update: Can load .obj files
Update README.md
Fixed object loader
Fixed object loader
Merge branch 'modular' of github.com:clucasa/Zeus into modular
modular version in