Update TestFlight, Change team token to app token, Log exceptions thrown.
Move function call outside NSAssert since assertions are removed in the release build.
Update SPLTiledMap, TMX files to use Tile layers for hit-testing instead of Object layers.
[Temp] Update letter pile to hold 9 letters.
Add an ActionDelegateManager. All ActionDelegates register/unregister with it on init/dealloc
Add a global With action. Takes an ActionDelegate as a parameter.
Update GameScene YAML.
Update provisioning profile.
- Add functionality to dispatch events with custom data.
- Add support for parameterized event names.
[bug fix] Do not forward the action if the forward delegate is also a proxy. Will cause a stack overflow otherwise.
Add events Touched and TouchedWhenCloseBy to CoreGameplayLayer.
Add utility methods: tileDescriptionAt, convertTilePositionToPosition, convertPositionToTilePosition to TiledMap
Add an empty character layer to the maps.
Add event SteppedOn which dispatches with the name of the kind of tile the player has stepped on.