Mesh: Set NumTriangles in SetIndexData
Rectangle: Clean up Create implementation
Rectangle: Clean SetDimensions implementation
Frame: Working Create implementation
Frame: Overload SetDimensions with proper origin
ui/*: Tweak interfaces
Only Resizable/Draggable require an On* pure virtual method.
Anchor: Documentation for SetAnchor
Anchor: SetAnchor offset not negative
Anchor: Overload Bind
Remove minlua test
Remove api directory from doc paths
Utility.cpp: Set GLFW error handler in debug mode
Matrix: operator* with Vector4
Vector4: Class description
Vector4: Utility methods now static class methods
Vector4: Add documentation
Vector4: Remove zero-checking.
Vector4: Update documentation
Vector4: Add file description
Matrix: Add class description