Little fix explode command for location arg
Merge pull request #282 from blankiito/master

Fix for explode command (location arg)
Merge pull request #281 from Morphan1/master

Let spazzmatic know when to stop
Add world events: on flag cleared, on npc flag cleared, on player flag cleared, on server flag cleared, on player flag [flag_name] cleared, on npc flag [flag_name] cleared, on server flag [flag_name] cleared, on flag changed, on npc flag changed, on player flag changed, on server flag changed, on npc flag [flag_name] changed, on server flag [flag_name] changed, on player flag [flag_name] changed, with contexts <context.old_value>, <context.owner>, <context.type> and <context.name>
Temp. fix to NPE in FOLLOW command.
Make /ex use the selected npc for context.
Add <context.blocks> to get the location of the blocks that blew up
Make global flags work