fix for static builds with mingw-w64 compilers - part 1
fix for static builds with mingw-w64 compilers - part 2
Renamed Keyboard::Back to Keyboard::BackSpace
A sprite can now be flipped by setting a texture rect with negative width/height
Fixed crash in SocketSelector::add when passing an invalid socket
Forgot a little something in the previous commit :)
Minor correction in API doc
Fixed bug in the Windows joystick handling converting POV hat angles to their PovX and PovY component axes.
Merge pull request #245 from rcmagic/patch-1

Fixed bug in the Windows joystick handling converting POV hat angles to their PovX and PovY component axes.
Better behavior of sf::Event::Resized on Windows
Merge pull request #249 from kimci86/master

Fix behavior of sf::Event::Resized on Windows
Minor corrections in the documentation of FindSFML.cmake (components order)
Minor correction in comments
Texture::bind no longer crashes when the texture is invalid
Fixed TextEntered event on Mac OS X (Close #192)
Substituted tabulations with spaces and fixed an issue similar to #233
Improved Xcode templates and the readme (Close #224)
Added a sf::Key::Unknown key code for unsupported keys
Merge branch 'master' of github.com:LaurentGomila/SFML
Minor correction in API documentation