added Cat and Rabbit critter classes, plus textures
added Critter abstract Superclass for Cat and Rabbit classes, may also
be useful for Bat if you want
renamed first rabbit fur texture, changed texture setup in Cat and
Rabbit to use jpg files
started draw methods
updated
updated weapons so projectile is an abstract class that other projectile
types can implement
small edits
Added the 3-operand version of setupTexture to the Building class, to
ease importing of Sketchup models
Altered Canvas to get the initial focus more reliably.  Most of the
time, you can immediately use the navigation keys now without having to
click in the window first.
moved fur textures to a new package
modified String input parameter for texture
*
adjust whisker lengths
Added: Sample powerups, list of spawn locations, master class
added dx and dz to playermotion. this will be useful.
Merge branch 'master' of https://github.com/ProfAmesBC/Game2013.git
basic collision detection!
and now it doesn't constantly bug you with debugging junk
added a class for sound within the weapons package
tester commit
added "gun-shot" sound file (wav file)