added memory display
Adding in spawner images
Merge branch 'master' into Enemy
Updated Hitbox for Player
Merged master
Copy Constructors for enemy and entity
Made menu sexy, added splash screen, started loading state
Added attacking 'animation' to the player
Spawner enemy implemented
Updated player facing direction to face the way he is moving
Spawner spawns and enemys obstacle avoid
Fixed Entity Wall Collision Detection
Updated Enemy default spawn positions. Removed Default Constructors from portion of classes
added Main,Windows,Rain,Splash,SpatialPartition Reworked main menu, splash menu. Loading menu
Basic tidying of code and fixing of variable/function names
Merge branch 'Attacking'
Merging
fully merged CleanedCode
Added missing content
Updated paths