Don't use the carrying animation when a unit is ungarrisoned and it dropped of the resources while garrisoning. Patch by zoot. Fixes #1759.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13073 3db68df2-c116-0410-a063-a993310a9797
Mauryan temple with AO added. Fixed mauryan fortress garrison flag

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13074 3db68df2-c116-0410-a063-a993310a9797
Fixed Mauryan temple selection ring size and obstruction

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13075 3db68df2-c116-0410-a063-a993310a9797
Bloom shader rewrite.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13076 3db68df2-c116-0410-a063-a993310a9797
Take distance between attacker and target into account when fleeing. Patch by mimo. Fixes #1723.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13077 3db68df2-c116-0410-a063-a993310a9797
Mauryan mill model

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13078 3db68df2-c116-0410-a063-a993310a9797
Stop formation members from sliding. Fixes #1823. Thanks to zoot for the test case!

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13079 3db68df2-c116-0410-a063-a993310a9797
Military Engineers, Artillery Instructors, and Metalworker techs

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13080 3db68df2-c116-0410-a063-a993310a9797
New shield textures by Lion.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13081 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Basic skeleton for battle detection.
Add damage to MT_Attacked message.
Basic damage rate tracking.
Factor out updateDamageRate() function.
Implement state change messages.
Switch tracks on basis of battle state.
Move battle state check into OnSimulationUpdate().
Implement peace threshold.
Remove strange duplicate of BattleDetection.prototype.OnGlobalAttacked.
Implement getter for BattleDetection state property.