bugfix: drag-rules fixed
dragging works - the intersection with the underlying stack works
before major changes
Initialisation of gameView without stacks
drag'n'drop and initial card-placement works with animation
cards are facing up correctly
cardView is now group with imageview. will be replaced by custom group, because K,Q and J aren't recognizable
custom-cards with suite-symbol and value as text
doesn't look perfect, but it's getting close
tremendous performance gain through caching gameView-node
no unnecessary loading of the images (which don't exist anymore, anywaye ;-))