draft added for the items
second version of the module, no inheritance anymore
those class do not exist anymore
item table added
items linked to the areas
model and exception classes added in item
get the items available in the given area
list the available items in the look command
take command added
if inverted to be simpler to evolve
list used instead of []
method to get the inventory as collection added
inventory initialized
inventory field added
if the inventory taken from the database is empty, catch the exception
multiton added for the map's items
method added to add items in a character's inventory
possibility to take more than one item added
selected items added to the inventory
debug removed