random: entropy tweaks are all the rage nowadays
cpufreq: interactive: handle speed up and down in the realtime task

Not useful to have a separate, non-realtime workqueue for speed down
events, avoid priority inversion for speed up events.

Change-Id: Iddcd05545245c847aa1bbe0b8790092914c813d2
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: remove input_boost handling

Now handled in userspace Power HAL instead.

Change-Id: I78a4a2fd471308bfcd785bbefcc65fede27314cf
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: always limit initial speed bump to hispeed

First bump speed up to hispeed_freq whenever the current speed is below
hispeed_freq, instead of only when the current speed is the minimum speed.
The previous code made it too difficult to use hispeed_freq as a common
intermediate speed on systems that frequently run at speeds between
minimum and hispeed_freq.

Change-Id: I04ec30bafabf5741e267ff289209b8c2d846824b
Signed-off-by: Todd Poynor <toddpoynor@google.com>
cpufreq: interactive: run at fraction of hispeed_freq when load is low

When load is below go_hispeed_load, apply the percentage of CPU load to
a max frequency of hispeed_freq instead of the max speed.  This avoids
jumping too quickly to hispeed_freq when it is a relatively low
percentage of max speed.  This also allows go_hispeed_load to be set to
a high percentage relative to hispeed_freq (as a percentage of max speed,
again useful when hispeed_freq is a low fraction of max speed), to cap
larger loads at hispeed_freq.  For example, a load of 60% will typically
move to 60% of hispeed_freq, not 60% of max speed.  This causes the
governor to apply two different speed caps, depending on whether load is
below or above go_hispeed_load.

Also fix the type of hispeed_freq, which was u64, to match other
speed data types (and avoid overhead and allow division).

Change-Id: Ie2d0668be161c074aaad77db2037505431457b3a
Signed-off-by: Todd Poynor <toddpoynor@google.com>
cpufreq: interactive: pin timers to associated CPU

Helps avoid waking up other CPUs to react to activity on the local CPU.

Change-Id: Ife272aaa7916894a437705d44521b1a1693fbe8e
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: use deferrable timer by default

Avoid wakeups only to handle the governor timer when the system is otherwise
idle.

For platforms where the power cost of remaining in idle at higher CPU
speed may outweigh the cost of a governor wakeup from idle to lower the speed,
set parameter cpufreq_interactive.governidle=1.

Change-Id: Id6c43eb35caecf9b0574fcdd5b769711bc7e6de6
Signed-off-by: LianWei WANG <a22439@motorola.com>
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: kick timer on idle exit past expiry

The deferrable timer list isn't checked on all idle exits, such as when
hi-res timers expire or ISRs schedule workers.  If the idle loop is
exited and it's past time to run the governor load polling timer,
run it immediately.  This ensures we handle load spikes caused by actvity
that does not run the normal timer list.

Rename the field that timestamps the "time_in_idle" value to be more
accurate.

Change-Id: Ied590ecbefc83c9a9ec5eb9e31903557f6fa1614
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: trace actual speed in target speed decisions

Tracing adds actual speed since this is expected to be key to the
choice of target speed.

Change-Id: Iec936102d0010c4e9dfa143c38a9fd0d551189c3
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: change speed according to current speed and target load

Add a target_load attribute that specifies how aggressively the governor is
to adjust speed to meet the observed load.  New target speed is calculated
as the current actual speed (may be higher than target speed on SMP) times
the CPU load (as a fraction) divided by target load (fraction).

cpufreq_frequency_table_target() call use CPUFREQ_RELATION_L to set
the next higher speed rather than next lower speed.

Change-Id: If432451da82f5fed12e15c9421d7d27792376150
Signed-off-by: Todd Poynor <toddpoynor@google.com>
cpufreq: interactive: apply above_hispeed_delay to each step above hispeed

Apply above_hispeed_delay whenever increasing speed to a new speed above
hispeed (not just the first step above hispeed).

Change-Id: Ibb7add7db47f2a4306a9458c4e1ebabb60698636
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: allow arbitrary speed / target load mappings

Accept a string of target loads and speeds at which to apply the
target loads, per the documentation update in this patch.  For example,
"85 1000000:90 1700000:99" targets CPU load 85% below speed 1GHz,  90%
at or above 1GHz, until 1.7GHz and above, at which load 99% is targeted.

Attempt to avoid oscillations by evaluating the current speed
weighted by current load against each new choice of speed, choosing a
higher speed if the current load requires a higher speed.

Change-Id: Ie3300206047c84eca5a26b0b63ea512e5207550e
Signed-off-by: Todd Poynor <toddpoynor@google.com>
cpufreq: interactive: remove load since last speed change

The longer-term load since last speed change isn't terribly useful,
may delay recognition of dropping load, and would need forthcoming
changes to adjust load for changing CPU speeds.  Drop it.

Change-Id: Ic3cbb0542cc3484617031787e03ed9bdd632dec1
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: adjust load for changes in speed

Add notifier for speed transitions.  Keep a count of CPU active
microseconds times current frequency, converted to a percentage relative
to the current frequency when load is evaluated.

Change-Id: I5c27adb11081c50490219784ca57cc46e97fc28c
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: specify duration of CPU speed boost pulse

Sysfs attribute boostpulse_duration specifies the duration of boosting CPU
speed in response to bootpulse events.  Duration is specified in usecs,
default 80ms.

Change-Id: Ifd41625574891a44f1787a4e85d1e7b4f2afb52b
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: add timer slack to limit idle at speed > min

Always use deferrable timer for load sampling.

Set a non-deferrable timer to an additional slack time to allow prior to
waking up from idle to drop speed when not at minimum speed.  Slack value
-1 avoids wakeups to drop speed.  Default is 80ms.

Remove the governidle module param and its timer management in idle.  For
platforms on which holding speed above mimum in idle costs power, use the
new timer slack to select how long to wait before waking up to drop speed.

Change-Id: I270b3980667e2c70a68e5bff534124b4411dbad5
Signed-off-by: Todd Poynor <toddpoynor@google.com>

Conflicts:

	drivers/cpufreq/cpufreq_interactive.c
cpufreq: interactive: fix boosting logic

35a84de cpufreq: interactive: apply above_hispeed_delay to each step above hispeed

caused the speed choice logic to osciallate between boosting and not boosting.
Add back code to ensure speed does not drop below boost frequency while
boosting.

Change-Id: Id420068480fcc7f5c4989ff523e2a8d22e2f4db2
Signed-off-by: Todd Poynor <toddpoynor@google.com>
cpufreq: interactive: fix racy timer stopping

When stopping the governor, del_timer_sync() can race against an
invocation of the idle notifier callback, which has the potential
to reactivate the timer.

To fix this issue, a read-write semaphore is used. Multiple readers are
allowed as long as pcpu->governor_enabled is true.  However it can be
moved to false only after taking a write semaphore which would wait for
any on-going asynchronous activities to complete and prevent any more of
those activities to be initiated.

[toddpoynor@google.com: cosmetic and commit text changes]
Change-Id: Ib51165a735d73dcf964a06754c48bdc1913e13d0
Signed-off-by: Nicolas Pitre <nicolas.pitre@linaro.org>
cpufreq: interactive: fix race on timer restart on governor start

Starting the governor, or restarting on a hotplugged-in CPU, can race
with the timer start in idle, triggering a BUG on timer already pending.
Start the timer before setting the enable flag, and use enable_sem to
protect the sequence (and ensure correct order of the update to the
enable flag).  Delete any existing timer for safety.

Change-Id: Ife77cf9fe099e8fd8543224cbf148c6722c2ffb0
Reported-by: Francisco Franco <francisco.franco@cloudcar.com>
Signed-off-by: Todd Poynor <toddpoynor@google.com>
cpufreq: interactive: default go_hispeed_load 99%, doc updates

Update default go_hispeed_load from 85% to 99%.  Recent changes to the
governor now use a default target_load of 90%.  go_hispeed_load should
not be lower than the target load for hispeed_freq, which could lead
to oscillating speed decisions.  Other recent changes reduce the need
to dampen speed jumps on load spikes, while input event boosts from
userspace are the preferred method for anticipating load spikes with
UI impacts.

General update to the documentation to reflect recent changes.

Change-Id: I1b92f3091f42c04b10503cd1169a943b5dfd6faf
Signed-off-by: Todd Poynor <toddpoynor@google.com>