Adds container resist proc
Overrides statue resist proc
Adds resist escape to dna scanner
Changed locker escape message usage
When the game tries to find players for roles it will now prioritize players who are the least afk.

For example, it will try to find players that are afk for 5 minutes or lower, if it fails it'll add a minute to the 5 minutes until it finds a candidate or until it reaches 10 minutes.

I changed the get_candidate for aliens so that their 5 minute bracket is instead 45 seconds. This is because a lot of the time larva need to be active ASAP to avoid danger (such as being spawned in dangerous areas) There was a cases of an AFK larva that was very easily killed of, making it fraustrating for the observers watching.
Included additional structures to escape from
Merge branch 'medmech' of https://github.com/fleure/-tg-station into medmech

Conflicts:
	code/game/objects/structures/crates_lockers/closets.dm
Merge pull request #1687 from Giacom/alien_candidate

When the game tries to find players for roles it will now prioritize players who are the least afk
Merge branch 'master' of https://github.com/tgstation/-tg-station
Replaces CoZarctan's Request Console PDA Fix for Miauw's, as it got accepted by TG. I would have put this in with the main merge but I didnt know this was there and TG literally merged that fix in record time.