Fixed objects not being properly disposed when creating Texture2Ds from Stream
Added a hintpath to the MonoDevelop.Core dll for the linux project
Fixed the reference for MonoDevelop.Core.dll for linux
build all the addin projects in one go.
Force no filter for sound effects in certain levels (very FEZ specific)
Merge remote-tracking branch 'upstream/develop3d' into develop3d

Conflicts:
	MonoGame.Framework/Desktop/Audio/SoundEffectInstance.cs
Added the reference MonoDevelop.Core.dll, I cant add this to the ThirdParty area as this needs to be available to the addins.monodevelop.com site.
Updated the linux and windows projects to reference the new assembly
Changed the version of the addin-project.xml to 3.0
Finally fixed the project building on the addins site
removed the references to opentk and Tao.Sdl.dll for now
Fix 'Shader Compilation Failed' on Linux
Merge pull request #846 from demonixis/develop3d

Fix 'Shader Compilation Failed' on Linux
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Merge branch 'stable_ARMED!' of github.com:SickheadGames/MonoGame into stable_ARMED!
ContentManager uses WeakReference for list
Change ContentManager's internal list of content managers to a list of WeakReference so content managers can be freed by game code releasing all references to them.  Fixes issue #848.
Merge pull request #839 from vchelaru/develop3d

Develop3d
Merge pull request #837 from Frassle/develop3d

Fixs bug with IsMouseVisible.
Merge pull request #843 from dellis1972/develop3d

Rework of the MonoDevelop Project template and AddIn directory.
Merge remote-tracking branch 'upstream/develop3d' into develop3d