Implemeted the demo robot
robot greedy attacker

Same algorithm as the default but it attacks each turn if able
robot3 A friend in need is a friend in deed

Now the robot evaluates spots to move with the following parameters:
    * A friend is attacking an enemy
    * There is a lot of open space
    * there are friends hanging out
    * there are enemies hanging out
    * it's closer to the center
robot4: Victory or DEATH!

Now robots choose to suicide if the surrounding enemies are going to
kiil him next turn