Added lib/cortex/README

The cortex library is the base library for the majority of operations within
the AdventureEngine.
Moved all of the code out of clips up one folder

This makes it a little more maintainable for me as well as preventing a lot of
headache when dealing with paths (at least until I get ambitious enough to implement
PATH variable support in CLIPS)
src/lib/cortex: Added Library.clp

This is the entry point into the cortex library
src/lib/cortex: Added the core folder

This folder will contain basic types used in the AdventureEngine
src/lib/cortex: Added the io and parsing folders
src/lib/cortex/core/Object.clp: Added the parent slot

I have been debating having the parent slot be located in the base Object
class but I have decided to have it because it is super useful.
Started integrating cortex library support into the code base
src/lib/cortex/core: Added Message.clp

Defines the concept of a message for cross module communication.
src/lib/cortex/core/Loader.clp: Added a batch* operation for Message.clp
src/tools/conv/gl/Types/FileRelated.clp: Removed the message template

This has been done because cortex already defines one.
src/tools/conv/gl/Types/Loader.clp: Removed the loading of Object.clp

This is necessary since Object.clp has been removed
Deleted src/modules/engine/Message.clp

This was done because cortex already defines a message template
Deleted /src/module/engine/Object.clp

This class has been made redundant by cortex::Object
/src/modules/engine/Header.clp: Removed Object and Message from being loaded

I also added cortex to the defmodule process
src/: Added README

This readme defines the folder layout for the src folder
src/logic/: Added README as well as the logic folder
Moved the adventure and engine folders to the lib folder

This makes it easier to find things.
src/tools/conv/gl: Rearranged the entire folder to be far cleaner
Fixed the paths in cortex
Moved the run scripts for the gl conv tools to the root of src

this is done because of the relative pathing of clips and the need to load
cortex.