merge in honeycomb-release history after reset to honeycomb
merge in honeycomb-release history after reset to honeycomb
merge in honeycomb-release history after reset to honeycomb
merge in honeycomb-release history after reset to honeycomb
Update to public APIs.
Remove use of private depricated APIs.

Change-Id: I1f1fd0046bf5c9680b35c428afa40f5e4e19e222
merge in honeycomb-release history after reset to honeycomb
merge in honeycomb-release history after reset to honeycomb
merge in honeycomb-release history after reset to honeycomb
merge in honeycomb-release history after reset to honeycomb
merge in honeycomb-release history after reset to honeycomb
merge in honeycomb-release history after reset to honeycomb
am 8a357ebe: Update to public APIs. Remove use of private depricated APIs.

* commit '8a357ebe4ae3063dbb3d8b3bdf6f665b05dd8e6f':
  Update to public APIs. Remove use of private depricated APIs.
Added a way to trigger an interpolated rotation of the carousel

Change-Id: I4717952f5fe6b5d99699e55d93abcd1cb1fc1986
Merge "Added a way to trigger an interpolated rotation of the carousel"
Fix 3180048: Add finite velocity history tracking to Carousel

Before this change, Carousel sometimes showed chaotic movement
when a long history of motion was captured because of the
infinite history of velocities used to calculate the average.

The code now limits the number of historical velocities to a
small number, which results in much more predictable motion.

Change-Id: I4edadbde5464749646dcce50495e54b3abb73901
Don't treat prefetched cards as visible.

Previously, prefetched cards were considered visible,
which is inefficient when the number of cards to prefetch is
large, and can confuse the hit detection logic (see b3468797)

Change-Id: I91e150c52b88608eb8627edc8cce30ecfb44e672
Merge "Don't treat prefetched cards as visible."
Draw 2 additional slots on either side of visibleSlotCount.

This fixes an issue where book shadows disappeared too quickly.

Change-Id: Idc8ef5af2c334fa4eb3f0514e79a25fd82f5cae8
Fix 3404464: Add scale-down animation to Carousel

This changes the behavior to avoid snapping back to the original
size, which was a very jarring effect. Instead, Carousel now has
a scale-down animation that is triggered when the user releases the item.

Change-Id: I81a91e65d0da991a98211f2ecb92fa89c8c81e22
Fix 3404464: Minor tweak to Carousel scale-up animation

Change-Id: Ieb21634a68d8f5b9f1b411c547c18e32349c4d9e