* Map now imports marker art from skyui/mapmarkerart.swf
* Added safety check in case more marker types are added in future DLC which would cause some icons to become invisible
* Fixed icon tweens when foundIcon is active
* Removed some test code and fixed icon alpha - no longer collides with foundIcon
* Properly fixed alpha and tweens of icons
* SOULGEM_GREATER <-> SOULGEM_GRAND ...
* Fixed WarHorseMode HUD mode
* MapMarker's IconSize is now sent from MapMenu
* Fixed issue where searchWidget wasn't being disabled when hidden
* Fixed icon scaling on hover
* Moved markerSize back to MapMarker
* Removed redundant OnGameReload event which caused ApplySettings to be called twice. Also fixes disable item positioning bug.
Merge branch 'master' of https://github.com/schlangster/skyui into HUDWidgets
* Manual revert of MapMenu changes
* Text tweak in config menu.
Merge branch 'HUDWidgets' of https://github.com/schlangster/skyui
* Use GetEquippedObject for hand form detection

Massively simplified things. Also, implemented GROUP_FLAG_EQUIP_AMMO,
though it will probably be removed from the next version, as it can't be
implemented well.
* Moved cleanup to OnMenuOpen, flag change

implemented GROUP_FLAG_NEEDS_CLEANUP to tell the autocleanup which
groups to clean
Merge branch 'master' of https://github.com/Verteiron/skyui
* First attempt at refactoring GroupUse & co. Probably still buggy because I didn't test it.