Added a custom particle operator, but does not seem to be picked up by the tools editor...
Updated CEF integration:
- Fixed double click not registered
- Added chance to do something with game input by browser implementations before suppressing due cef focus (used by ingame tools windows)
- Added option to not draw directly by the panel. Instead, this allows the viewport to draw after all children. Also added a hack for the VGUI input. This is used to make it play nice with the other VGUI elements.