temp 8

D2BotFollow.dbj - one profile can join multiple leaders now (this is used mainly for glitch MF because there's no particular order in which the games are joined)
AutoMule.js - fixed multi realm/mode/core .json file reading
MuleLogger.js - won't trigger if not launched from D2BotMuleLog.dbj (this fixes some conflicts with automule)
ClearAnyArea.js - removed town chores between each area
FastDiablo.js - increased seal boss wait time, added clearing around seals if stuck
Mephisto.js - added better council clearing
Pindleskin.js - talk to Anya if needed to open the portal
Questing.js - improved quest detection for Anya and Shenk (quests don't have to be 100% complete now)
Rakanishu.js/Tristram.js - improved Cain quest detection
Attack.js - tweaked dodge list building, improved getMob, improved monster sort function
Paladin.js - new experimental doll avoid function
CollMap.js - cleaned up checkColl, fixed a potential error in addRoom
Cubing.js - don't cube runes that are used in runewords
Misc.js - added clone object function, tweaked openChest function
Pather.js - added NodeAction object that contains chest, shrine and clear functions, added clear path option to kill monsters on the move, added min distance to walk function for precision tweaks, journeyTo will take any missing waypoint on its way
Templates/chestlist.txt - fixed some chest area ids
ToolsThread.js - replaced configCache with cloned Config object

LLD.nip - added some lld items
classic.nip - tweaked some lines
kolton.nip - added some upgraded item lines

added Config.PacketShopping to char configs (repair not tested with it yet but it's assumed to work)