Structure changes of the packages
Rename MapConnector -> Connector
Rename JustOneInstanceException -> MoreThanOneInstanceException
Rename MapInitialisationException -> NoInstanceException
Add superclass for Chance and Community
Field:
Add diceArray attribute - the next 12 Fields are stored so the dice movement is similar to a Array based structure.
Add fieldNumber attribute - to check if the payer moved over Go.
Player:
Change setField to do the field action as default.
Delete unused Exceptions
All objects should be connected now.
Rename objects.card Jail to objects.card Arrest
Move MoreThanOneInstanceException to objects.exceptions.data
Rename MoreThanOneInstanceException -> MoreThanOneDataSetException

Connector:
Add method to connect Cards with needed Objects.
Exception:
Add new Exception if the Object needed for a card is not found bay name.
CardStack:
Add toArray method that returns the Card array.
Arrest:
Add attribute and setter for the Field jail.
GoTo:
Add attribute, setter and getter for the Field they have to point.
PayFineTakeCard:
Add attribute, setter and getter to the community CardStack.