advanced_inventory: choose amount of charges on pickup. item.charges(): 2 optional arguments for output precision.
No point in asking if you can't pickup a single charge.
Merge, and compensate for definition of itype.volume that is completely geschtonkenflapped:
Merge item::volume precision and unit arguments with
 item-with-charges-volume-scale-defined-by-max-charges-which-is-named-stack-size
behavior. precise_value now returns multiple of 1000, since the current maximum item::max_charges() / stack_size(.json)
is 200.
Allow items to be spawned in vehicles. 16% chance of cigarettes in a car as a proof-of-concept.
Allow vehicle items to spawn as groups by listing them as an array.
Chance of a lighter on the driver's seat of a car.
Chance of jack+wheel in a car trunk.
Small chance of screwdriver, scissors, or crowbar in car trunk.
Tiny chance of roadmap in passenger's side seat.
Chance of flashlight, small chance of first aid in passenger's seat.
Fix value uninitialised problems
Fix values uninitialised problemes. (2)
Fix mismatch new and delete.
Fix some memory leaks.
Fix some memory leaks(2).
Change run_mode to int, added to default parameter.
Small fire extinguisher tool plus spawns!
Fixes bugged recipe for union suit.
Materials fix on bone needle and adds bones to superglue recipe.
Fixes car seat material.