Introduced layer creation
Changed bakeshapes to createshapes()
There's some junk function on the end of the code that will be used on
dev later
isolated baked shapes code
working export with correct layer ordering
changing some frange code, this is a backup
saving working code before implementing layer transforms on the nuke
side, previous idea was to reorder layers on xml code, but will be way
easier to do it on a node copy.
I'll put everything inside a root layer, will make things simpler saving
this one
everything now working under the root layer, next step: create needed
transform layers on the node before running xml data export.
Fully functional code with shape transforms implemented.
"single shape child" transform transfer working
implemented unique name solution and improved task bar progress feedbac
layers with same transforms are now on grouped on the same parent
todo addition
commit before improving shape keyframe optimization
function to check curve point keyframe times implemented.
this is it, this commit is to save current code state before cleaning up
comments and such for the v2 release.
v2 commit
todo typo