Notes
Adding in RenderInterval, going to refactor different part of stitching first
Removing trail pointers from layer boundaries (and thus layers)
Adding accessibility stub
Notes
Notes
Performance note
Enabling performance tests
Fix for Scene.getDebugHTML (incorrect references caused no layers to be shown after we removed pointers from layer boundaries)
Notes
Removing unused code
Removing old trail layer map
[BROKEN] Partial progress
[BROKEN] Partial progress
[BROKEN] Some fixes
Layer instance count fix
[BROKEN] Fix: don't get instances until all interval changes are marked
Fixed stitching
Adding instances (vanilla) performance snapshot
Adding instances (vanilla) performance snapshot