Fixed Melee/Blunt weapon AP used (by Buggler)
- Have always wondered, why do attacks with blunt weapons (baton, nightstick, etc) cost the same AP (16) as hand-to-hand attacks? Shouldn't they be using the AP cost like how blades do?


git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5834 3b4a5df2-a311-0410-b5c6-a8a6f20db521