Fixed env_projectedtexture

env_projectedtexture: Enabled multiple shadow maps
env_projectedtexture: Fixed targeting
env_projectedtexture: Fixed cuts in projected texture
env_projectedtexture: Enabled visibility tests
env_projectedtexture: Enabled shadow receiving on the view model
env_projectedtexture: Lowered the amount of "grain" on shadows (shadow
filter size)
env_projectedtexture: Created a shadow map depth texture greater than
the framebuffer size
env_projectedtexture: Fixed configurable texture value in Hammer
env_projectedtexture: Fixed parenting
Updated op_m1 map
Updated ignored files