Simplicity for ScaleAnimation3D and Number3D as vec3 (shader)

insteed of 

ScaleAnimation3D anim = new ScaleAnimation3D(new Number3D(...), new Number3D(...));

we can just use

ScaleAnimation3D anim = new ScaleAnimation3D(1f, 1.5f);

and

new Number3D(1f,1f,1f)

u can use 

new Number3D(1f)