Mod/Config update. AssemblyLine Added. ID Change.

ID Conflict: **'TF2Dispenser.cfg'** Change I:dispenserItemID=12913 to
11899.

Dynamic Liquid Tanks v0.3.1
v3.0.1
- [fixed] ArrayIndexOutOfBoundsException -1 when adding Forestry/Extra
Bees Liquids
- [added] Cores keep track of extensions. Improved communication.

EnderIO v0.1.22 (9/8/2013)
0.1.22 https://hostr.co/YpVI6KGJ6Yjv
- Added ability to set power conduits to input,output or both by right
clicking with a wrench.
- Fixed crashes in issues #55 and #58

GalactiCraft v1.6.2-a0.1.40.668 (9/9/2013)
Changes

#668 (Sep 9, 2013 2:16:49 AM)

Remodelled buggy. (commit: fcb0db50c667a61fc605829c4d45ad823eb3b9f9) —
mitchpetrie29 / detail

Build Craft v367
Changes

#366 (Sep 8, 2013 2:55:10 PM)

Fix possible NPE in TankManager (commit:
87bb24e26372697e11c2defb842d843068d79c2e) — CovertJaguar / detail
#365 (Sep 6, 2013 11:54:58 PM)

Add tooltips to all the Pipes (commit:
1253534535a91bdf2cc9d077016a5e22c746dc79) — CovertJaguar / detail
#364 (Sep 3, 2013 11:55:40 PM)

Fix for updated MCP names (commit:
730a0ac4a7c32d8437c9c8b7abc238427b7c5b7a) — cpw / detail

Industrial Craft 2 Experimental (IC2) v2.0.153 (9/9/2013)
Changes

#153 (Sep 9, 2013 4:04:27 PM)

change Storage Block "Emit redstone if full" from energy >=  100%   to
energy >=100% - maxoutput*20...  prevent redstone bounce — Thunderdark /
detail
#152 (Sep 9, 2013 10:05:25 AM)

nano saber: fix damage — player / detail
#151 (Sep 9, 2013 7:58:53 AM)

energy net: implement better caching — player / detail

Twilight Forest v1.19.3 (9/8/13)
September 9, 2013
Biome stabilization working
Experiments with changing the biome borders
September 8, 2013
Experiments with the newer respawn mechanics
Set Twilight Forest dimension respawn point to near the arrival portal
whenever the player crosses into the Twilight Forest dimension
Repackage jar to include proper .mcmeta files for the magic leaves
Switched release version name to 1.19.2 since I seem to have called
1.19.0 the wrong name in a few files
Uploaded 1.19.2
Experiments with biome stabilization
September 7, 2013
Fixed ur-ghast code so that the damage taking routine is properly
applied
Ur-ghast properly rotates in and out of tantrum mode now
Cannot silk touch harvest special tower blocks, like reactor debris
September 2, 2013
Fixed maze slime texture
Changed maze slime texture to look a little more like mazestone brick
August 31, 2013
Cancel the player sneaking if they are being held by a pinch beetle
(stops dismounting)
Stop the mount health from displaying while on a pinch beetle
Fixed +weapon damage displays on knightly tools and minotaur axe

August 24, 2013
Fixed health on ghast-type monsters (ghastguard, ghastling, ur-ghast)
August 4, 2013
Trying to get a version packaged and working
reobsucate_srg seems to give errors with the maps
Fixed a bunch of projectiles not affecting the player
Fixed several other instances of collision damage checking for
EntityLiving and not the new EntityLivingBase
Moved languages from the source folder to the assets folder
Removed boss spawner 4 from the creative menu
Added boss spawner 4 to the language file
Added .mcmeta files for the animated leaves
Released 1.19.0

Logistics Pipes 1.6.2 dev v12 (9/9/2013)
Changes

#12 (Sep 9, 2013 8:18:27 PM)

Also properly call wrenchUsed (commit:
d9f8c08d9f0376f44ac4614ae363e30d8ffe6cee) — artforz / detail
The only proper use of getWorldTime is to determine where in the
day/night cycle a world is, getTotalWorldTime is the monotonically
increasing counter. (commit: e4a7696ffb44c80fe4cdbeee45f41f435c475880) —
artforz / detail
Derp. (commit: 91e246b9431a4b62a16b93484ab42a592cc8ecce) — artforz /
detail
#11 (Sep 9, 2013 8:00:22 PM)

Use the internal Minecraft gson version. (commit:
51a254b001f87896df2823b5de7e666812225526) — davboecki / detail
#10 (Sep 9, 2013 7:32:27 PM)

Fix wrong MCP name update. (commit:
737a1294e67a09bb01e4fecb01fb2ea0cc784a90) — davboecki / detail
#9 (Sep 9, 2013 7:04:23 PM)

Call IToolWrench canWrench to check if the current tool can wrench.
(commit: 3d7b1cba37dc17faf9c9cb882845a652161ff4f7) — artforz / detail
Actually use the new forge version to compile. (commit:
aba27815e14aa94caecb495ad6aa87f5120d11c7) — davboecki / detail
#8 (Sep 9, 2013 6:54:28 PM)

Update Forge, BC and the MCP mappings. (commit:
0a7e0e3252271bf64c72c27be3710f37fdfc7ae0) — davboecki / detail
Remove non working fix. (commit:
21c7a1e63396f67bb69ab4edd9c501f40ff5dada) — davboecki / detail
Use new event instead of ticks to check for the closing GUI. (commit:
536bbac9230e6de38fa2b11abd36719292029c5d) — davboecki / detail

iChun Util v2.2.0

Tree Capitator v1.6.2.r05 (9/9/2013)
1.6.2.r05 - 09-Sep-2013
- added blockIDBlacklist and itemIDBlacklist config settings to allow
easy overriding of mod config settings
- fixed NPEs caused by missing mod config properties