Everything seems to work okish. the path finding algorithm seems to be avoiding areas with heavy traffic, and traffic now renders (beautifully). Map rendering is now much faster.

bugs + work needed:
A pin really should drop at the intersection nearest to a clicked location...
sometimes clicking returns a null pointer exception(!!!!)
route painting is funky... needs to be adjusted.
backend threading would make rendering much faster, I should see how it runs on a profiler.
There are a few edge client-server-trafficbot connection issues that should be resolved