Moved comparison into guns module
Adding items to the inventory
Creating and closing an inventory window
Some styling for the inventory
Rearranged the inventory logic some
Start of item descriptions
Closing inventory w/ inventory button
Added a close button to the inventory screen
Stuck the title in a heading tag
Dropping items from the inventory
Bit of random displacement on the dropped item
Highlighting drop zones
"equipped" label
Styling tweaks
Equipping items
Moved all the gun stuff into an entity (& more)
Simplified unequip logic