Adding more math functionality.
- Changing VecNonEqual to VecNotEqual for Vector2, Vector3, and Vector4
- Adding matrix tranpose
- Adding tests for some matrix functions
Adding some necessary functions to math in order to start building out
remainder of framework. In particular, work will begin on rendering
and physics framework. Other components will get completed on an
as-needed basis.
Some initial work on rendering framework. Started work on render context class and adding notes for further development at a later date.