start of streaming functionality
new class for the client added to implement the clients state machine
NOOOO swap files! expanded client functionality & comments after telco
Simple test to send a request
Warning! Doesn't compiele
Now it's working
Debug output and comments
communication working again
[fc-streamer] call client_io_service.run instead of sleep to execute the boost::asio event loop
[fc-streamer] state machine implemented
[fc-streamer] ack and nack handling implemented
[fc-server] reply to a request with ack, then wait 10s and then send a start packet
[fc-streamer] moved the generic client to libfullcircle and added support for timeouts
improved error reporting
simulator extended to be a streaming server when port passed instead of file
[simulator] retrieve the frame size from available information instead of hardcoded values
[player] first implementation of streaming support for the player. CAUTION: This is highly beta and may not work as expected!
rename RGB_Value to RGBValue (fixes #10)
[sequence] added EOS (End of Sequence) message (fixes #9)
[player] adapted dmxclient to asynchronous behaviour of scheduler