This should fix #57
Misplaced BOM bytes
Double byte Hex format
Merge pull request #61 from Duikmeester/patch-2

Double byte Hex format
Merge pull request #60 from Duikmeester/patch-1

Misplaced BOM bytes
Added GameObjectType enum.
MovementFlag.Jump -> MovementFlag.IsSteppingUp
Merge branch 'master' of https://github.com/Arctium/Arctium
Use GameObjectType enum as type instead of int...
Added object to enum conversion to SQLResult.Read method.
Updated DBTypes.
Files moved to their place in the namespace
Merge pull request #64 from Duikmeester/master

Files moved to their place in the namespace
Change gameobject spawn column 'activated' to 'state'.
Fixed reading bool values from config files.
Added default values for accounts columns in realmdb. Fixes #65
Added config options for mysql connection pooling settings (pooling disabled by default). Fixes #66
Fixed bouncing while jumping.
Allow players to swim by default.
This is not needed...
Don't close mysql connection after every query.
Use async socket operations in realmserver.