cluster tagging implemented + clusters set to pointer type
Cluster build method implemented with ordered map
moved in 'Hit' directory
bug fixed in GetExtremties closest hit returned instead of the revert
static cast -> dynamic cast
Analysis files added
complete include path set for HitManager
include matrix3D
bug fixed in mapVolume
"PhysicalObjects/Hit.hh" changed to -> "Hit/Hit.hh"
"PhysicalObjects/Hit.hh" changed to -> "Hit/Hit.hh"
"PhysicalObjects/Hit.hh" changed to -> "Hit/Hit.hh"
"PhysicalObjects/Hit.hh" changed to -> "Hit/Hit.hh"
"PhysicalObjects/Hit.hh" changed to -> "Hit/Hit.hh"
"PhysicalObjects/Hit.hh" changed to -> "Hit/Hit.hh"
"PhysicalObjects/Hit.hh" changed to "Hit/Hit.hh" LcioSdhcalConverter
deleted
"PhysicalObjects/Hit.hh" changed to "Hit/Hit.hh"
+inline GetHitCollection()
"PhysicalObjects/Hit.hh" changed to "Hit/Hit.hh"
"PhysicalObjects/Hit.hh" changed to "Hit/Hit.hh"