Moved CurrentAnimation and SetCurrentAnimation to AnimationSet
Renamed Actor to Entity. Future to combine MapObject and Entity
Refactoring after Entity Rename:
Added some notes about future
Prototype version for Animation Layer support
Added new animations for testing
Added new animations and renamed properties
Renamed GameWorld to GameEngine
Renamed GameWorld to GameEngine
Added support for Layers, added all plate armor animations
Debug message to show current animation
Added Animation Visibility support
Code Cleanup
Added better layer animation methods:
Finalization