Fixed Hurt Frames for Loose Hairstyle

Made adjustments to three frames on the loose hairstyle to fix it up.
These are the third, fourth, and fifth frames of the hurt animation. The
third animation is merely extended to be slightly taller, the fourth has
more shading at the top, and the fifth has been heavily updated to
properly depict the top of the hair.

I also added a new hair color light-blonde2, which is for my original
character Maya Leudona. The existing hair colors weren't quite close
enough to her shade of blonde for my liking, so I created a new one with
the palette from an existing artwork I had of her.
Add Knife Walk and Spear Walk by XOR

Added the Knife and Spear Walk Animations by XOR. I downloaded the files
for these animations, compared them to the main sprites and exported
them to weapons/right hand.
Added Male Elven Ears and Purple Eyes

Copied the female elven ears, positioned them properly over the male
sprites and fixed all the recolors as well. Then made the purple eye
recolors for male sprites as well and exported them.
Merge branch 'master' of https://github.com/jrconway3/Universal-LPC-spritesheet into jrconway3