Wiimote can control a paddle in CircularPong.  Also fixed roll calculation to not be abs().
Static ball.
Added PacMan.
Changed center in PacMan.
Merge branch 'master' into circular_pong
Updated Circular Pong to bounce a ball directly back.  Updated Pac-Man to be MirroredSides.
Removed a message and made the starting roll angle pi/2.
Demo mode for circular pong.  Also added wiimoteConnected() and wiimoteDisconnected() events.