rename and workout

Renamed the colors and adding the Brick Manifest to draw
Additions

Added GameEngineView and PaintThread. Both can be changed and Game
engine missing the touch part.
Adding

Added more to the Drawable Canvas. Trying to make it actually show the
brick pictures.
Merge remote-tracking branch 'origin/master' into Graphics_Engine

Conflicts:
	BrickBreak/AndroidManifest.xml
	BrickBreak/bin/AndroidManifest.xml
	BrickBreak/res/layout/activity_main_menu.xml

Merged master into Graphics_Engine
Update number something

My changes to the gameengine
Adding

Adding XML codes to Drawable to be able to drag and use shapes.
Implemented Touch

Moved movePaddle() to Paddle class.
Paddle now creates the Paddle and passes it to Engine.
Modified Constructor to accept paddle.
Merge branch 'refs/heads/Implementing-Touch-Registration' into Graphics_Engine
Multiple changes

Deleted Items that we didn't need as they are different types of draws
and we agreed on doing the Paint Thread version.
Removed getBrickList() and runUpdate

They were being called in the wrong location.
Implementing surfaceview
Massive Changes

Plenty of BugFixes.
res Now gets the Resources from the Engine Fragment.
Merge branch 'Implementing-Surface-Holder'

Conflicts:
	BrickBreak/gen/com/example/brickbreak/R.java