DF-2587 changed logif of particle emmitters to handle separatle pause and play/stopping/stopped states
DF-2587 added event added_to_scene to action component, added possibility to block specific events in action system
[DF-1995] Remove SpeedTree custom RenderBatch
[DF-1995] SpeedTree rendering realized through default render batch. update material shader
[DF-1995] Fix iOS and MacOS Projects
[DF-1995] Fix Win32 Project
Merge branch 'development' into speed_tree
[DF-1995] Fix Material::PrepareRenderState signature
Merge branch 'development' into particle_states
[DF-2187] implement 2 buttons for collapse and expand
Merge branch 'development' into speed_tree
Merge branch 'development' into speed_tree
[DF-2384] add messages for ref to owner missing cases
[DF-2097] add ctrl+w shortcut
[DF-2384] remove unnecessary check
Merge branch 'DAVA/development'
[DF-2097] add ctrl+f4 ability & Merge branch 'DAVA/development'
DF-2587 DF-2687 fixed
[Df-2669] fix for cubemap mipmaps generation. Fix for save with children texture copy routine
[DF-2386] add messages in case of landscape absense