Removed OgreOggSound_d.pdb
Merge branch 'anders' of github.com:rodstrom/yomibubble into jens
Merge branch 'anders' of github.com:rodstrom/yomibubble into jens
Fixed merge issues.

Signed-off-by: Farbror Tiny <jens.syntax@gmail.com>
Added SkyX include, removed ETM.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'jens' of github.com:rodstrom/yomibubble into olof

Conflicts:
	Game/codebase/States/PlayState.cpp
Removed Ogre and boost include as these are include from OGRE_HOME instead.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Raycast Collision

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Started working on animation blending. Implemented collectable leafs.
Added AnimationBlender class
Merge branch 'jens' of github.com:rodstrom/yomibubble into olof

Conflicts:
	Game/codebase/Components/PhysicsComponents.cpp
	Game/codebase/Managers/CollisionManager.cpp
	Game/codebase/Managers/GameObjectManager.cpp
	Game/codebase/States/PlayState.cpp
Merge branch 'jens' of github.com:rodstrom/yomibubble into olof
Mixing with ChildSceneNode

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Removed skyX dlls

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Added SimulationStep as IComponent Interface to do certain things upon simulation tick.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Limied CollisionThereshehold to zero to avoid stuttering when the character moves

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Removed SkyX lib and include files.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'olof' of https://github.com/rodstrom/yomibubble into anders

Conflicts:
	Game/codebase/Components/VisualComponents.cpp
	Game/codebase/Managers/GameObjectManager.cpp
	Game/codebase/Managers/GameObjectManager.h
	Game/codebase/States/PlayState.cpp

Signed-off-by: Anders <oakvalley.a@gmail.com>