Class for Splatterlings added. Simple model of a Splatterling with VBOs implemented.

 Auf Zweig dev
	geändert:   src/scene/object/World.cpp
	geändert:   src/scene/object/World.hpp
	geändert:   src/scene/object/creature/Player.cpp
	neue Datei:   src/scene/object/creature/Splatterling.cpp
	neue Datei:   src/scene/object/creature/Splatterling.hpp
Implemented wing beat of the splatterling.
 Auf Zweig dev
	geändert:   src/scene/object/creature/Splatterling.cpp
	geändert:   src/scene/object/creature/Splatterling.hpp
Reorganized the structure of the model from the splatterlings.
	geändert:   src/scene/object/World.cpp
	geändert:   src/scene/object/World.hpp
	geändert:   src/scene/object/creature/Splatterling.cpp
	geändert:   src/scene/object/creature/Splatterling.hpp
Implemented splatterling rushing to player.
	geändert:   src/scene/object/creature/Splatterling.cpp
Splatterlings are heading to player if the distance is closer than 200.
Splatterling make damage to the player at the moment one per step.
	geändert:   src/scene/object/creature/Splatterling.cpp
	geändert:   src/scene/object/creature/Splatterling.hpp
Implemented random movements of splatterlings.
If a splatterling is dying, it is folling down.
	geändert:   src/scene/object/creature/Splatterling.cpp
	geändert:   src/scene/object/creature/Splatterling.hpp
Merge branch 'dev' of github.com:zwostein/Ununoctium into dev