Decision fixes

Fixed some potential issues with the Release/Execute All decisions
Khazaria fix

(No Ahistorical Empires) Fixed Khazaria not existing in 867
Hungary fix

Fixed an issue that would cause Hungary to not lose its Crimean
provinces when formed by a player
Typo
Improved Hungary formation

(867 start) Improved the Creation of Hungary Event. The Russian
provinces they hold now end up in the hands of Russian rulers
Hungarian Torki

(867 start) The province of Torki starts as Hungarian
Tuned tech spread

Reduced province to province tech spread somewhat
Further tech spread tuning

Toned down province to province spread significantly
Bogomilism

Made much of Bulgaria Bogomilist after year 950, as it was historically
a Bogomilist stronghold
Warrior Cult tweaks

The Warrior Cult building now reduces tech point game somewhat
The Warrior Cult building is no longer available to Reformed Pagans
Corrected modifier
Tech tweak

Increased tech gain from centers of trade
Missing centers of trade

Fixed a number of missing centers of trade, mainly in the 867 star
Mongols and culture tweaks

Stewardship no longer speeds up culture spread quite as much. Now
reduces time to spread by at most 50% rather than 68%
Mongols cannot use the Tribal Invasion CB on other Mongols until year
1350
Crusade change

(Experimental) Crusades can now only be called on Jerusalem and kingdoms
with at least one Catholic province in them
Vassal commanders

Vassals will always provide a general for their levies regardless of
their opinion of their liege. This should ensure fewer leaderless
battles
Religion colors

Made Judaism blue and Zoroastrianism red
Better red Zoroastrians
German Realm fix

The "German Realm" empire can no longer be created except by event
Imperial Reconquest fix

(PB+SWMH) Fixed the Papacy not being targetable for Imperial Reconquest
if it exists dejure