Fix buffer overflow and remove use of Z_Malloc()

Z_Malloc is not needed here because any paths bigger than MAX_QPATH will fail / get truncated elsewhere
Make /bindlist output team names and omit [default] if no team-specific bindings.
Remove unnecessary code from teambind/editbind completion; correct one parameter.
Reduce rim lighting and motion blur
Merge branch 'master' into resources
Rename Mine -> Drill