Add new action WaitUntilAggressed which changes your panic values for shields and armor based on

WaitUntilShieldsAreThisLow
and
WaitUntilArmorIsThisLow
and just waits for panic to kick in... (or the timeout to kick in, default of 60 sec)

when panic gets 'safe' it re-adjusts back to the panic settings you specified in your characters settings xml
this is useful for some odd lvl1 missions.