Updated header.
Added basic rectangle class.
Added rectangle subdivision.
Added intersection with edges and corners.
Added simple VRML model generation.
Added polygons and vertices optimization.
Added borders.
Added hole model generation.
Added more complex polygon generation from rect.
Refactored test random hole generator.
Added LPC1343 holes for test.
Initial merge with experimental branch.
Fixed textures rendering.
Fixed normal mapping.
Added texture coords generation.
Refactored model creation.
Updated base shader and texel building.
Fixed specular lighting in shaders.
Added normal mapping for smooth objects.
Refactored hole models creation.