Merge pull request #143 from kjmatthews10054/master

HUD
Worked on the unit creator, mainly focused on the saving side.
Added HUD to levels 03-05, also played with camera speed to find a more suitable speed. Currently levels 03-05 are now set to camera speed 5 so as to make moving around the field less monotonous until the new zoom system is built.
Add the fonts. commented some code. Added the ability to set name of talking character, in typewriter.
Found the third bug, fixed.
Placed beginnings of AI code. Fixed game controllers to detect units' deaths.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Decorated level 5, fixed bug where the camera speed was not properly adjusted to 5.
Implemented AI Framework and basic AI.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #146 from Minalien/master

Implemented (very basic) AI framework.
Merge pull request #147 from DerKrieger/master

Levels 03-05 with HUD, Level 5 decorated
Merge pull request #145 from AlexReiss/master

Tuesday Pull request
Basic AI functionality implemented. Now targets first located unit on graph if one can be found, otherwise either moves randomly (if marked as Offensive, default) or stands still (if defensive).

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #149 from Minalien/master

Basic AI functionality implemented. Now targets first located unit on gr...
Working on Status menu for the game. Created a scene for the stats menu and created a dictionary for the key and value pairs

Signed-off-by: kjmatthews10054 <karmatth@uat.edu>