Misc cleanups.

- Make the static mapping const.
- Avoid copying map into a vector just to do an index lookup.
update OvalFile with non commited features from cvs and add new features for processing the gedGsfElectrons collection
add new file with features for processing the gedGsfElectrons collection
add new file with features for processing the gedGsfElectrons collection
add new file with features for processing the gedGsfElectrons collection
add new file with features for processing the gedGsfElectrons collection
add new file with features for processing the gedGsfElectrons collection
add new file with features for processing the gedGsfElectrons collection
add new file, present the validatation procedure
Made const functions of AssociationVector thread safe

The AssociationVector uses a cache, transientVector_. The management of that cache is now thread safe if multiple threads call const functions simultaneously.
Drop EcalCalPi0Calib from tests.

- Fixes #1278.
Make non-const statics const or atomic
Fixed problems found when built with full release

-switched to the standard CPP defines used to hide C++11 constructs from ROOT
-fixed a typo in one of the constructors
-worked around an apparent gcc bug which did not allow me to specify a memory order
 for the compare_exchange_strong atomic method.
fixed_ is no longer a member of AssociationVector

fixed_ was declared a transient data member of AssociationVector.
However, fixed_ has been removed and if we do not remove it from
the Reflex transient storage declaration the Reflex parser dies.
Remove unused variable
fix the digi sequence for test 3
Removed LockService

LockService is not needed for the threaded-framework and has been removed from all configurations.
The GlobalMutex was only used by the LockService.
Trivial static fixes for thread safety for CalibFormats
Update of workflow for test of VALIDATION: DIGI => DIGI:pdigi_valid (from Fabio C.)
when switching to PFEG in PF mode by customize, ensure mustache SCs are used in all inputs to PF for consistency