Initial support for texturing from framebuffers.
Try to adjust texture size for fbo dimension
Merge branch 'master' into framebuffer-texture
Merge branch 'master' into framebuffer-texture
Merge branch 'master' into framebuffer-texture

Conflicts:
	GPU/GLES/StateMapping.cpp
Initial multi language support
Merge branch 'master' into qt
Translations mostly working, initial Polish translation
Make GamePadDialog class translatable
Improve Polish translation
Correct a missing field from savestates in files.
Keep filehandles open properly when loading state.
Use RemoveFile instead of DeleteFile in fs.

Windows defines DeleteFile to DeleteFileA/W, causing confusion.
Fix leaking VFS DirectoryAssetReaders.
Fix memory leak in CSO reading.
Fix a crash in CSO reading (probably a bad rip.)

This could happen if sce_lbn is used out of bounds, maybe?
Merge pull request #626 from unknownbrackets/memleaks

Fix a few memory leaks
Merge pull request #625 from unknownbrackets/buildfix

Use RemoveFile instead of DeleteFile in fs
Merge pull request #623 from unknownbrackets/savestates

Fix some file-related savestate issues
Don't sleep for vsync in headless.

Makes the tests run faster, timeout less.