Added Daneel.Start()
Added Lang.Start()
Prevented tags to be added several times on game objects
Prevented  bug when tweeners are restarted, yet they never run yet
Updated the name of the language functions that return the lang key/value pairs
Added CraftStudio.Config()
Put the setting of variable like Daneel.Config.allObjects inside the ModuleName.Config functions instead of ModuleName.Load()