Add Block class so we can store metadata about blocks
Make TaskManager a static class instead of a singleton
Shift world by 0.5 so that whole coordinates point to centers of blocks
Change the world to be a maze, for testing pathfinding later
Add more metadata to Blocks
Fix bug with nested TaskSequences
Improve performance and fix minor bug in Task Manager
Added A* pathfinding
Make Workers faster to make testing easier
Fix bug in camera constraint calculation
Minor changes to make demo more interesting
Add some more comments
Removed null task
Update .gitignore to exclude DS_STORE files
Minor style changes
Add UnitySerializer plugin
Add GUI to save/load
Rename "Blocks" to "Tiles"
Load/Save now includes the camera, world, and workers
Change TaskManager from static class to Monobehaviour