liq| er|: add M2R2012Release configuration for eiSHADER_maya.vcxproj
liq| er| shader|: maya_phong_architectureal - 6. phong+trans+refrac, and omit 3 time-consuming integrations
liq| er|: + my_ei_tab_add_vector2()
liq| er|: generate "uv" instead of "u","v"
liq| er|: remove redundant #define _s()
liq| er| shader|: maya_phong_architectureal - 7. forgotten file
liq| er|: log_helper.h --> er_log_helper.h
liq| sd|: log_helper.h --> as_log_helper.h
liq| sd|: log_helper.h --> as_log_helper.h
liq| er| shader|: + architectural.pl/lif/dll