Workaround webkit bug for image onload event when image has been previously loaded
fix indentation
Indentation
Merge pull request #382 from starwed/master

Workaround webkit bug for image onload event when image is already loaded
Add documentation for onHit collback argument.
Document synchronous nature of events.
Merge pull request #383 from starwed/docs

Fix some documentation omissions
Reduce Garbage: Refactor Canvas.draw to avoid creation of transient objects.
Bugfix for inputs and textareas over the canvas
Fixed documentetation link

The currently link goes to api/api , resulting in a 404
Merge pull request #387 from raohmaru/develop

Bugfix for inputs and textareas over the canvas
Merge pull request #389 from jhcp/headerfix

Fixed documentation link
disableDrag shouldn't necessarily trigger StopDrag

It is possible and often useful to call disableDrag() while the entity is not being dragged. In that case, there's no reason to call stopDrag(). Actually, there is a good reason NOT to call stopDrag(): It will set off the "StopDrag" trigger which is obviously inappropriate.
Merge pull request #395 from sbyrnes321/develop

bug fix: disableDrag shouldn't necessarily trigger StopDrag
put some examples into sprite documentation
add inline comments explaining "handlers" object
add inline comments explaining "handlers" object (cont'd)
Change Crafty('*') output to follow style of Crafty(componentname)

Prior behavior: Crafty('*') returns {2:{...entity2...},
3:{...entity3...}, ...} New behavior: Crafty('*') behaves exactly like
Crafty(componentname), i.e. {0:2, 1:3, 2:6, ...}  if the first three
entities are index 2,3,6, or just return the component if there's only
one match. Documented the new behavior.

Crafty('*').each(...) now works, it didn't before.

WARNING: NOT BACK-COMPATIBLE.
fix whitespace (convert tabs to spaces)
put some examples into sprite documentation (cont'd)

Edited examples to follow style guide