GameBoardModel + basic RobotModel
Added getPriority and setter and getter for isLocked
Added a drawnCard deck
Added returnCards method and deleted drawnCards deck
GameBoardModel + basic RobotModel
Changed the way direction of a robot is controlled
Made Robot unabstract
Added some basic functionality to GameModel
Added method dealCards to GameModel
Robot damage methods
Added method to lock cards
robot spawnPoint
added Laser
Added fireLasers method which is empty + functionality to  activateBoardElements method
Added lasers list to GameBoard
Fixed conflict
Fixed conflict
imported ArrayList
Added getLife method
Added deleteDeadRobots + gameOver method

gameOver is missing functionality