Trying to fix the lighting aspect of the scene
Got rid of webgl errors. Was missing a buffer, but still havin issues with black edges. Maybe the normals
Commeted out all shapes except for one balloon
Added mesh validity checker to help figure out why the balloon data structure has dangling indices.
Got the sphere mesh working properly
Got all shapes to show up. Need to figure out why the colors are strange
Fixed black triangles in sphere mesh generation