[MISSION] Several updates and fixes

- Removed entry point to bunker near FOB ZULU
- Fixed doorway to hideout_3
- Fixed/Updated all crates with higher tier loot and items
- Added RQ-11 to Hideout4 and M110SD
- Added M60, Mk18s, and several high tier items to bunkers
- Re-added keypads to bunkers (these did not cause the issue to fall off
the map)
- Removed BaseBuilding and its components (For now)
- Removed radio.sqf and rqbox.sqf, unwanted scripts
- Added bwind.sqf (increase wind effects, currently broken)
- Added 6 extra signs around the map for keycodes to bunkers
- Removed several tents from random FOBs
- Added static objects to NEAF and removed 1 barrack
- Changed the location of where you appear when you leave a bunker (Now
at the front)
- Several script tweaks