Add filetype dependent loaders.
Small changes to Matrix4 and Vector3
Also add clamp to Vector and Vector2
Fix typo
add HttpStatus constants (provided by latest Apache Foundation sources). Decoupling HttpStatus from main Net class.
Fix typo #2
Fix typo #3
Update POST handling to close the stream a
Remove Vector#mul/#div, add Vector#scl and some other small changes.
Merge branch 'master' of https://github.com/libgdx/libgdx
HTTPStatus: add credit to Apache, and code reformat
Handle division by zero
Fix issue 1231 for MathUtils.atan2()
Add support for querying attribute and uniform size to ShaderProgram
Bugfix: Now FreeTypeFontGenerator.generateGlyphAndBitmap() can really tell if glyph is found or not.
CPU sync false by default.
added CHANGES file, every contributor should add a quick note on what she changed if it breaks the API or adds a new API
updated CHANGES
Updated temp vector stuff in scene2d to meet Nate's obsessive compulsive standards.

Comments shouldn't list where something is used, as it too easily becomes obsolete, and it is obvious these are "scratch" objects. :)
Merge remote-tracking branch 'origin/master'