Create a proper RepairManager to match the others, rename our old
RepairManager to RepairableManager.
Fixed bug with repairing using materials with byte metadata
Move Salvage checks into our RepairManager
Combine our placedAnvil checks into one function.
Removed option to disable Salvage via the config file. This should be
handled via permissions instead.
Unlock levels go in advanced.yml, not config.yml
Move Salvage functions into Repair
We now have a RepairManager.
Reorganize our imports after Repair refactoring.
Fix the update checker

Now it's able to parse x.x.x-type-bxxx and x.x.x-bxxx
We don't use this function anymore.
Create a WoodcuttingManager
No need to create our mcMMOPlayer again.
Removed the option to use Woodcutting without an axe from the config
file.
Fixed bug where Fishing was becoming less successful at higher levels
Move BlockCracker into the UnarmedManager
Added option to advanced.yml to determine the # of enchant levels used
when buffing Super Breaker & Giga Drill Breaker
Fixed bug with using Salvage on stacked items. Stacked items will now
return the appropriate amount of materials. Fixes #802
Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice.

Fixes #787
Get the mcMMOPlayer outside of the loop so it doesn't have to be
recreated every time.