Fixed bug:

CCSequence::createWithTwoActions
CCSequence::create
CCNode::setVisible
CCNode::ignoreAnchorPointForPosition
CCSequence::createWithTwoActions
CCSprite::createWithTexture
CCAnimate::create(animation)
CCAnimation::createWithSpriteFrames
CCSprite::create(null)
CCSprite::createWithSpriteFrameName
CCMenuItemImage::create(null)