adds a player that moves to wasd
adds angular and linear damping to make the world a little more realistic
fixes an issue where the player could be moved from the pause menu
removes Fireworks
adds a very simple Block object
makes the camera move with the player
makes the camera follow the player instead of sticking right on it
adds the start of a static Wall object
expands Wall; now working and can take dimensions
starts work on a level loader - currently reading from an svg works
Added raycasting! Yes
Fixed strange bug where rays would be cast to the center of shapes, but only on one face.
Mouse can now be used the push and pull objects, and the player
more work on the level loader
No more jittery character movement
merges all of the raycasting changes
Merge branch 'master' of github.com:dev-random-games/gravy
adds support for adding blocks with the level loader
adds a size paramater to blocks
player can now be specified in the level format