rpcrt4: Use BOOL type where appropriate.
msxml3: Use BOOL type where appropriate.
shell32: Use BOOL type where appropriate.
ws2_32: Implement WSASendMsg().
ddraw/tests: Fix compilation on systems that don't support nameless unions.
wined3d: Send render target binding updates through the command stream.
wined3d: Send depth stencil binding updates through the command stream.
wined3d: Send vertex declaration binding updates through the command stream.
d3dcompiler: Get rid of the BWRITERSHADER_INSTRUCTION_OPCODE_TYPE typedef.
d3dcompiler: Get rid of the BWRITERSHADER_PARAM_REGISTER_TYPE typedef.
oledb32: Implement IDataSourceLocator get/put hWnd.
msvcr80: Don't forward some function to msvcrt.
msvcrt: Don't forward _itoa to ntdll.
msvcrt: Add _wtoi64_l implementation.
msvcrt: Don't forward bsearch to ntdll.
msvcrt: Don't forward qsort to ntdll.
msvcrt: Don't forward wcsncmp to ntdll.
wmic: Convert integer property values to BSTR.
wined3d: Don't invert blits from offscreen surfaces.
urlmon: Include values from 'Post Platform' registry key in user agent string.