Added setSheetDimensions method
Misc clean up; added Transformable inheritance; removed offset methods
New getter/setter method for width, height; new updateXY method
Clean up on default coords arguments
Completed TODO item & new item
Removed using namespace nom declaration
Cleaned up header file reps
Cleaned up comments a bit
Added nom namespace to a method
New method Update ( void* video_buffer) AKA SDL_Flip wrapper
Temporarily making Update static; added void* video_buffer argument
Passing void* video_buffer argument in GameStates::Update
Cleaned up Draw method's ERR checking a bit; get method is now const
New methods setAlpha, setTransparent
Added predefined color constants; black, white, ...
New get/setStyle methods; greyedOutText relocated to within new method
Added checking case for \t carriage character
Using static_cast for ASCII to uint8_t conversion
Updated / fixed const declarations
Updated comments