Group length checks
1.0.6 release to fix a few important issues and prepare for the dev branch.
1.0.6a release to fix an issue in the StateManager.
Final Sprite documentation added.
Merge pull request #124 from alvinsight/dev

A lot of documentation updates
Lots of doc updates!
Updated docs and more tidying up.
Merge pull request #125 from alvinsight/dev

Basic examples created
Merge pull request #126 from alvinsight/dev

Second commit, all the basic examples added, and wip files moved
Final 1.1 release. Here goes nothing :)
Small url update.
Merge branch 'dev'
Adding the key capture to addCursors.
Preparing for 1.1.2 release
1.1.1 release with fix for Phaser.AUTO and a new text example.
added init method to plugins
this will allow potentially destructive code to run outside of the
constructor, and only if it has been added to the PluginManager
Preparing for 1.1.2 release.
* Fixed issue 135 - Added typeof checks into most ArcadePhysics functions to avoid errors with zero values.
* Fixed issue 136 - distanceTo using worldX/Y instead of x/y.
Merge pull request #139 from beeglebug/master

Added init method to plugins, to be called as they are added to the PluginManager
New: You'll now find a complete Basic project Template in the resources/Project Templates folder. Will add more complex ones soon.