Default speed is half.
Added speeds of retreat.
Projectiles go over cover.
Renamed Character event manager.
Layers and layers of abstraction.
I knew there was a reason to get the Trigger.
Made character height a global variable.
Gave enemies weapons.
Fixed some enemy AI stuff.
Solved characters not animating out of crouch.
Moved AI into its own folder.
Moved enemy type stuff into its own file.
Redid some stuff and started Berserker type.