Separated system messages from BattlEye messages
Updated version numbers to v1.2
Updated changelog
Why weren't these properties in the first place??
Async Receive method can be called with a disposed socket

Signed-off-by: Stal <stalidon@gmail.com>
Updated CHANGELOG.txt
Updated README.md sample to reflect previous changes
Updated README.md sample to reflect previous changes
Implemented connected event
Removed system messages, should be handled by implementing application
Follow C# naming guidelines
Make use of Connected and Disconnected events
Updated CHANGELOG.txt and README.md
Hopefully a bit more readable as a sample implementation?
More C# guidelines, thou shall not prefix enums...
Shouldn't matter, but here goes
Added connection results to connect event (success, invalid login, host unreachable)
Updated CHANGELOG.txt and README.md
Spotted this while browsing st4l his fork. :)
Happy new year! :)