Version 3.7.3.5:
New Features:
* start of Team Interface

Fixes:
* Fix for heroes magic
* Fix for option setting
3.7.3.6:
Fix:
* Fix for DisguiseCraft
* Faster match finding
Heroes Teams support
Version 3.7.3.7:
Fixes:
* Fix for match draws and winners
* Fix for tournaments that I broke in 3.7.3.3+
3.7.3.8:
Fixes:
* Fix for heroes parties
Version 3.7.3.9.6:
New Features:
* Tournaments can now be held with matches that have powers of 2 number of teams
* /tourney status: now displays how far each round has progressed
* Health, Hunger, and Magic (for heroes) now is stored

Fixes:
* Several NPE fixes
Version 3.7.4:
New Features:
* API option for MatchEventHandlers. playerNeeded=false.

Fixes:
* players that join a queue when the sameWorld flag is set, will now leave the queue if they teleport out of world.
* Fix for rated: false
Version 3.7.4.1:
Fixes:
* Events can now be left and rejoined before they start
3.7.4.2:
New Features:
* Arena classes can now have disguises
* Different disguises can now be given to different teams

Fixes:
* Fix for noWorldChange
Version 3.7.4.3:
Fixes:
* Fix for players leave and keeping items.. Introduced in 3.7.4.1

New Features:
* Persistable now more generic and can do different classes besides arena
Completed making persistable generic
Version 3.7.4.4:
New Features:
* Arena classes can now have disguises
* Different disguises can now be given to different teams
* new options: healthp and magicp : sets health and magic to be a percent percent

Fixes:
* Fix for players leave and keeping items.. Introduced in 3.7.4.1
* Fix for noWorldChange
Started ideas for a new Message Event System
Version 3.7.4.9:
New Features:
* new config option: overrideBattleTracker [default true], place underneath enabled:.

Fixes:
* Fix for arena alter changes getting reverted
* Fix issue with players leaving a match, then rejoining.
Version 3.7.5:
New Features:
* new config.yml options.  enableForceStart.  Allows matches to be started without a full group of players
* forceStartTime.  Sets the time before a match force starts if enableForceStart is true
3.7.6:
New Features:
* OptionSets: allows groups of options to be configured
* Configs are now more customizable

3.7.5.5:
New Features:
* enchantments can be added to any item
* new option: clearExperience, clears the players experience

Fixes:
* Fix for new options for force Starting not being respected
* Fix for matches not running correctly when players died during prestart
3.7.6.3:
New Features:
* Language Support: most match/event join and leave messages are now configurable inside of messages.yml
* <event> status: now reports information about joining players.

3.7.6.2:
Fixes:
* wool heads are now removed correctly
* Fix for event joining with set teamsizes above 1
3.7.7.3:
New Features:
* Arena signs can now use display name.
* BattleArena now only requires Bukkit, except for custom commands.
3.7.7.5:
New Features:
* new option "gamemode=<GameMode>" : change the gamemode of a player
* new options "doCommands:" which takes a list of commands to be done as a player or the console
** " - console deop player" <- use the console to deop "player".  " - player fly stop" <- run the command fly stop as the player

Fixes:
* Heroes: Possible fix for heroes parties not being auto created
Refactored some Util methods into ServerUtil