Add parser function for friends
Use info in monster.txt for placing group monsters
Test input for filthy urchin, to make sure things work
Change entries to use the monster name instead of the monster index
Add level throttling
Add instructions for friends lines
Fix friends so multiple groups appear properly
Allow option for "Same" in the friend name field
Make uniques appear correctly
First run-through of monster.txt
Merge shop_own.txt into store.txt
Fix up tests for previous commit
Enable no_selling by default
Split out start_kit option from no_selling.
Fix up graphics file parse errors
Always start with 1 food and 1 light even without start_kit
Fix up the weird mimic crash by not deleting the monster along with the object it is mimicking - instead just make the mimic visible.
All classes now start with a dagger (except priests) and less food/fewer torches.
Remove amulets of Charisma from the magic store.
Merge pull request #242 from seebs/master

Update compling.txt and fix occasional infinite loop in store restocking algorithm.  (thanks seebs)