add shaderCount to RendererStatistics
add Renderer.delete(Shader)
change eclipse formatter settings
add textureCount and textureSize to RendererStatistics
fix Renderer.deleteAll() to delete shaders
add javadoc
add class Color
remove Renderer from Droid3dActivity
add Droid3dApp.onContextChanged()
rename Droid3DActivity to Droid3dActivity
fix Renderer.reloadAll() to reload vertex buffers
remove Renderer.onResume()
remove Renderer.reloadAll()
change StateAlpha to be initially disabled