Added hang protection timer reset every time hang protection is invoked. This should fix bug where hang protection is invoked instantaneously after the first time it's invoked.
Removed version number from readme files. Doesn't change often so it's unnecessary.
Removed binary files so they can be created for the next version and added only to the release.
Removed StartHangProtectionTimer() from initialization because it doesn't make sense to run the timer when the BF window isn't open. Also removed HangProtection() check from AttemptGetPlayerCount().
Added some better logging when IE errors occur.  This should help narrow down what the problem is.
Moving back to using IE instances.
IE errors seem to be fixed. Hang protection also seems to be fixed. Now handles the 5 min idle timer by just reconnecting.