good start
use of PushMatrix()
inclination
freecam
textured sphere sample
texture tests
Textures ok
refactored
ofxSphereCam ok, need to add a fake ofNode to enable dolly and truck movements
Added VisualStudio 2012 project
cameras refactored
created solar system class
orbits
size and distance modes start point
enum ComparisonMode moved to ofSolarSystem class
distance mode : a good start
rings: first step
harmonized private setup...Mesh methods
rings done
Cool sphere cam transitions