Separate retina/content scale dependency
CCLabelAtlas Documentation
CCParticleSystem Documentation
CCParticleSystemQuad Documentation
CCLabelBMFont Extra Documentation
Little bit of house keeping
CCParticleBatchNode Documentation
Various Private Header Documentation Tidy
CCClippingNode documentation
CCMotionStreak documentation
Some smaller documentation tweaks
CCProgressNode documentation
Merge branch 'develop-v3' of https://github.com/cocos2d/cocos2d-iphone into develop-v3
Merge pull request #392 from cocojoe/develop-v3

Documentation
Merge branch 'develop-v3' of https://github.com/cocos2d/cocos2d-iphone into develop-v3
#369 Fixed issues loading TMX and adding quads
Refactored TileMap code referencing old quad methods
Fixed TileMap header/source definitions
Benchmarked #368 after fixes, removed warning, non issue now
Merge pull request #397 from cocojoe/develop-v3

TileMap Fixes
install script was using a hard-coded Chipmunk revision
Merge branch 'develop-v3' into projection-scale
Mac content scale fixes from last week.
CCAnimation Documentation Started
Remove unnecessary CCLayer imports
Getting parallax test to run
Remove unused tilemap art- used only with the now removed CCTileMapAtlas
Progress on updating all non-compiling tests
this import is needed for the existing tests
Parallax Test moved over and working. Various minor changes, marked some TODO items in cocos2d proper. Cleaned up workspace and fixed up the two test projects.
CCAnimation Documentation
Other Documentation Tweaks