update branch to latest master and small fixes for linux compile
object rendering OpenGL finished to be verified
OpenGL libraries in project for simplification
Camera bug in OpenGL fixed and keycodes + mouse bug fix included
textured objects working. TODO: correct texture to correct object
Added EventSystem and a few changes
water class added
camera and pad movement that follows the water level added
Merge branch 'Logic' into water
borders now follow water level/camera
Fine tuning
water now lies in objectCore, one memory leak fixed
object texuring done
Effectdebug och bricks liv
skybox added border collide bug fixed
skybox bug where lines appeared is fixed
Billboarding in OpenGL done. Need verification on Linux
safety before merge
merge with water branch conflicts resolved
rm obsolete files