Adds non-commercial FMOD libraries for Mac and iOS.
Update Moai hosts to build with FMOD.
FMOD finally compiling correctly.
Patches MOAIFmod with latest from 1.3.
Adds playWithLoopPoint to MOAIFmodExChannel.
quick script to open product build.
Updated ios builders.
Fixes issue with MOAIFmodExChannel::_setPaused
Updates MOAIFmodExChannel::_isPlaying

Uses FMOD to directly check if the playing status of the FMOD channel.
This might not be 100% correct as I'm a bit iffy on pointers
Updates check to test if channel is currently playing.
Removed env variable dependency in iOS build.
Updates call to isPlaying as member function, not class.
Updates readme with build instructions.
Added note about updating fmod linkage after build.
Adds FMOD sound debugging.
Adds additional debug information.
Only starts FMOD with 32 channels instead of 100.
Merges fmod branch into master.
Removed excessive non-debug logging.