Removes Medical's random slowdown and faulty coding.
Merge branch 'bleeding-edge-freeze' of https://github.com/Gamerofthegame/Baystation12 into bleeding-edge-freeze
Makes the Centcom ERT room completely unsimulated
added an admin proc to check for any inactive players with custom items

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2464 from caelaislinn/bleeding-edge-freeze

added an admin proc to check for any inactive players with custom items
Merge pull request #2465 from Zuhayr/bleeding-edge-freeze

Spiderbots and a bunch of commits from master.
Merge pull request #2460 from Gamerofthegame/bleeding-edge-freeze

Medical hardsuit changes
Added: Code and icons for tube-based transportation.

Just an additional tool that mappers may find interesting or fun. At the moment, they do not use power or any resources, and there is plenty of room to extend and improve them, but they do work.

The basic tubes will read their directions from icon_state if they aren't specifically specified, so you can just use the built-in option to generate instances from icon states to get all possible tubes.
The tube stations use directions, instead.
Merge pull request #2469 from Uristqwerty/Tubes

Added: Code and icons for tube-based transportation.
Fix for too many changelings.
Merge pull request #2471 from CIB/master

Fix for too many changelings
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Added verbs to spiderbot, tweaked access.