Working on ListOption/MapOption
Started work on Exporter, now with (WIP) CLI
Merge branch 'master' of github.com:e-ucm/eadventure

Conflicts:
	core/editor-core/src/main/java/es/eucm/ead/editor/view/panel/ScenePanel.java
Fixed editor widgets for lists & maps

Added a 'source' property to accessors; simplified column customization
Renamed some sets in SceneElement
Slight rework of column widgets. Allows cleaner subclassing
Minor comment cleanup
Merge branch 'master' of github.com:e-ucm/eadventure

Conflicts:
	core/editor-core/src/main/java/es/eucm/ead/editor/control/commands/MapCommand.java
	core/editor-core/src/main/java/es/eucm/ead/editor/view/generic/table/MapOption.java
	core/editor-core/src/main/java/es/eucm/ead/editor/view/generic/table/TableLikeControl.java
	core/editor-core/src/main/java/es/eucm/ead/editor/view/generic/table/TableSupport.java
	core/editor-core/src/main/java/es/eucm/ead/editor/view/panel/ScenePanel.java
Minor cleanup, and fixed method signature in TestApplication
Fixed MapCommandTest to make it headless
trying to solve jenkins hiccups
Fixed import-to-apk in the AndroidExporter
Updated libgdx version
Ugh.
Improvements in converter tester
Bundle test working for importer
Ignore engine resources R.java
(will be regenerated at each run)
Bugfix in exporter
Switch to GameStates requires the use of 'f' suffix
to qualify floats; otherwise ints are added, and errors
thrown when floats are expected as output.
FindBugs warning cleanup

Fix possible null dereference in AbstractShape.equals()
Replaced manual array copy in MathOp
Replaced string-concatenation-in-loop for StringBuilder use
Replaced EAdShape clone() with copyShape() returning EAdShape
Removed some equals() from model, left most hashCode()s alone
General code cleanup in ResourceCreator

Now auto-called with ant task during build
Also cleaned poms a bit: exec plugin version dependency is now in root