playing around with fov angle
more angle tweaks
latest view frustum work
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
moving voxellib to libraries/voxels
changed interface to use ViewFrustum class for rendering view frustum
- updated ViewFrustum class to work correctly
- added new keyboard interface to adjust offset camera position and up
- removed keyboard interface for local add sphere, since we don't need that anymore
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
include glmUtils.h so that we get vec3 opertator*
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Merge and Cleanup
-Cleanup glmUtils(as in, get rid of it)
-Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
coding standards clean up
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work

Conflicts:
	interface/src/Head.cpp
fixed build buster after merge
fixed column width to match codeing standard
cleaned up spacing for code review
Merge pull request #39 from ZappoMan/view_frustum_work

View frustum work