New networking in and working (mostly)
	modified:   bin/ObfuscationResults.txt
	modified:   engine/private/scripts/CodeCompressor.js
	modified:   engine/private/scripts/NetworkServer.js
	modified:   engine/public/scripts/EngineLoader.js
	modified:   engine/public/scripts/GameEvent.js
	modified:   engine/public/scripts/GameObject.js
	modified:   engine/public/scripts/GameSettings.js
	modified:   engine/public/scripts/NetworkBase.js
	modified:   engine/public/scripts/NetworkClient.js
	modified:   engine_test_game/public/scripts/GameRules.js
Improved ObfuscationResults output
	modified:   bin/ObfuscationResults.txt
	modified:   engine/private/scripts/CodeObfuscator.js
Added *** to potentially incorrect names in ObfuscationResults
	modified:   bin/ObfuscationResults.txt
	modified:   engine/private/scripts/CodeObfuscator.js
Reworked bitpacker to allow pure binary packing in addition to text
	modified:   bin/ObfuscationResults.txt
	modified:   engine/public/scripts/BitPacker.js
	modified:   engine/public/scripts/EngineLoader.js
	modified:   engine/public/scripts/GameBinarySerializer.js
	modified:   engine/public/scripts/NetworkBase.js
	modified:   engine/public/scripts/unit_tests/TestGameBitPacker.js
Reworked Arithmetic compression code to support typed arrays
	modified:   bin/ObfuscationResults.txt
	modified:   engine/public/scripts/ArithmeticCompression.js
	modified:   engine/public/scripts/unit_tests/TestGameArithmeticCompression.js
	modified:   bin/ObfuscationResults.txt
	modified:   engine/public/scripts/GameBinarySerializer.js
	modified:   engine/public/scripts/GameObject.js
	modified:   engine/public/scripts/NetworkBase.js
Renamed BinarySerializer
	renamed:    engine/public/scripts/GameBinarySerializer.js -> engine/public/scripts/BinarySerializer.js
	modified:   engine/public/scripts/EngineLoader.js
Rename Bin Serializer
	modified:   engine/public/scripts/BinarySerializer.js
	modified:   engine/public/scripts/GameNetwork.js
	modified:   engine/public/scripts/NetworkBase.js
	modified:   engine/public/scripts/unit_tests/TestGameBinarySerializer.js
Cleanup of BinarySerializer names
	modified:   bin/ObfuscationResults.txt
	modified:   engine/public/scripts/BinarySerializer.js
Binary Serializer should support binary data now.  Woot!
	modified:   bin/ObfuscationResults.txt
	modified:   engine/public/scripts/BinarySerializer.js
	modified:   engine/public/scripts/BitPacker.js
	modified:   engine/public/scripts/NetworkBase.js
	modified:   engine/public/scripts/unit_tests/TestGameBinarySerializer.js
Some rename cleanup
	modified:   bin/ObfuscationResults.txt
	modified:   engine/public/scripts/EngineLoader.js
	renamed:    engine/public/scripts/unit_tests/TestGameArithmeticCompression.js -> engine/public/scripts/unit_tests/TestArithmeticCompression.js
	renamed:    engine/public/scripts/unit_tests/TestGameBinarySerializer.js -> engine/public/scripts/unit_tests/TestBinarySerializer.js
	renamed:    engine/public/scripts/unit_tests/TestGameBitPacker.js -> engine/public/scripts/unit_tests/TestBitPacker.js
Binary network data working now
	modified:   bin/ObfuscationResults.txt
	modified:   engine/private/scripts/NetworkServer.js
	modified:   engine/public/scripts/NetworkBase.js
	modified:   engine/public/scripts/NetworkClient.js