Added team-specific particle effects for scoring and renamed the particle systems in goal paint script to scoreParticle1 and 2. Made it so the color sort of drips off the goal when a team scores. Also made a tweaked version for when a team starts the scoring called hitParticle1 and 2 but commented it out because I don't like how it looks. Added a very low amount of screen shake for when the player hits the goal.
Merge branch 'master' into Will_develop
merged with master and tweaked the duration of the scoring particle system
made floor prefab
Merge branch 'noah_develop' of https://github.com/kedromelon/modding_project into noah_develop

Conflicts:
	Assets/Scenes/noahscene.unity
fixed floor, changed some player settings