Put audio related problems into sound.log
Add WAngle.ArcTan().
Add probabilistic sampling functions to WRange, WVec.
Convert ProjectileArgs to world coords.
Split TeslaRenderable out from TeslaZap.
Rewrite GravityBomb with world coords and gravity.
Rewrite bullets using world coords and improved trails.
Convert Missile to world coordinates. Fixes #3347. Closes #3434.
Remove obsolete Gauss1D/Gauss2D functions.
Add WVec.ToCVec() extension method.
Remove PSubVec from AttackWander.
Remove obsolete PSubPos and PSubVec.
Remove obsolete functions from Traits.Util.
Use WAngle.ArcTan in Traits.Util.GetFacing.
Fix Traits.Util style issues.
Remove obsolete PPos functions from Target.
Merge pull request #3592 from pchote/world-projectiles

Convert projectiles to world coordinates.
Specify sprite positions as center pos + offset. Fixes #3611.
Add audio device selection. Fixes #3553.
fixed RA map: ATHENA (koth)

-- removed residual wall on main island
-- removed a couple of oil derricks
-- added some additional stones to prevent players to colonize the main
island.
-- playtested