IG: First export build.
The main class is "MainMVC". "GameScreen" handles the movieclips that make up the action. "TopBar" is the top bar.
Merge branch 'seg-srri-umass-tp-data-games/master'
Merge remote-tracking branch 'mike/Inf_Games2' into
newInference. Bringing in initial new interface branch to merge into
current inference games mechanics.
IG: Moved classes & SWC to new locations, consistant with the current file system. (SpaceRace extends SpaceRace swc).
Merge branch 'seg-srri-umass-tp-data-games/master'

Conflicts:
	Flash/InferenceGames/src/InferenceGames.mxml (Both versions had new imports)
Ship Odyssey: Progress on saving/loading: a game can be 'restored' (started partway through)
Ship Odyssey: New loading system.
-Works the same as Chainsaw's loader. Called every 1 second, ensures all SWF files have loaded, before StartUp runs.
-StartUp can safely be called before all SWF classes are loaded (nothing happens, and 1 second later, the test continues)
Ship Odyssey: Loading game code.
The game recieves an object, then uses the RestoreValidator to check if that object contains proper information. If it does, the game can be restored.
Ship Odyssey: Saving game code. Untested.
-Exports all the parameters that are used in the loading system into an object & returns that object.
Ship Odyssey: Saving Loading partially implemented. Current version cannot properly hook into DG. All other aspects working.
Merge branch 'seg-srri-umass-tp-data-games/master'
Ship Odyssey: Mission "Treasure or Not" reverted to fixed sample size, as per Cliff's request on Dec. 2nd
SO: Starting rats for "Treasue or Not" set to 800, as per Cliff's request on 12/9. Star ratings adjusted accordingly.
Ship Odyssey: "About" Screen added to display credits. Currently, the credit information is blank.
Merge branch 'seg-srri-umass-tp-data-games/master'

Conflicts:
	Flash/ShipOdyssey/src/odyssey/ShipOdyssey.mxml
(date changes)
Merge remote-tracking branch 'mike/Inf_Games2' into newInference
newRound and sample functionality in new space race interface. ties into DG, and level information from Round obj
SO: About screen in place (using HTML text)
Merge branch 'seg-srri-umass-tp-data-games/master'
Chainsaw: Added source file for X's, O's and Checks